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Ains Ladeen
And once the moon is mine, the world will give me whatever I want to get it back, and I will be the greatest villain of all time!

A 6-Victory Novice Contractor played by MonsterCookie9 in Maelstrom

Ains Ladeen is a premature CEO of an oil company who will risk his life to become the ultimate supervillain and become the richest and most powerful individual in the world.

He is 15 years old, lives in Saudi Arabia, in an impossibly large modern palace fit for a king, and often appears as a spoiled and pampered brat.

Ains Ladeen lives in Maelstrom, a setting where videos of the supernatural go viral every day. His journal has 10 entries.













3 Alertness

0 Animals

3 Athletics

2 Brawl

0 Crafts

3 Culture

0 Drive

1 Firearms

4 Influence

2 Investigation

0 Medicine

0 Melee

0 Occult

0 Performance

2 Science

2 Stealth

0 Survival

1 Technology

3 Thievery

4 Telekinesis

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice


(Ains Ladeen is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Mute (You cannot speak or sceam.)
  • Body 6


    8 Mind





  • Phobia of Abandonment When someone on your team begins to leave you (even as part of a plan to split the party), you must roll Self-Control to avoid having a panic attack. If you fail, you may Exert your Mind to overcome your fear.
  • Paranoia You have a natural distrust of everyone around you, and are always on edge looking for threats. You must roll Self Control in order to let another person remain in a position where they could easily hurt you, or to allow someone else to perform a task which is necessary to keep yourself safe. If you fail, you may Exert your Mind to face your fear.
  • Sharp Dressed Man Compulsion to always look your best

  • Stepping In

    Whenever , regain one Source. Cooldown: one day


    Point of Contact: Business Leaders & CEOs
    From Assets and Liabilities
    You know someone in a specific industry or area of influence, and can lean on them for assistance. Once per Contract, and once per Downtime, you may call in a favor from _____. Your contact is not brainwashed or supernaturally compelled, and they may refuse to do things which are unreasonable or absurd. You may attempt to call in additional favors beyond the first one, but these are not guaranteed, and over-use of your contact may cause you to lose them, as well as create potential Loose Ends.
    From Assets and Liabilities
    You are absolutely loaded. You have access to $1,000,000 (or equivalent currency) per Contract. Note that moving vast sums of money quickly or discreetly is not always possible.
    Super Grounded
    Given by dae_kianna
    Your parents are REALLY mad at you. For the next 3 Contracts (6-8), you are imprisoned at your parent's very secure, posh home in United Arab Emirates. Harbingers may temporarily break you out but they won't necessarily get you to the job location and you will be promptly returned to your room at the end of each job. Your ability to do Crafting, make Moves, meet with friends, improve Abilities, and maintain an inventory are all significantly restricted (you must get GM approval to attempt any of these things). Your parents have also taken away some of your things, including your cattle prod, tasers, and pepper spray--things they don't think you should have.
    Guard Dog
    Given by dae_kianna
    Your parents expect you to bring and properly care for a military-grade, professionally trained guard dog with you on each Contract. It's either a Belgian Malinois or a German Shepherd, and it's always a male. This is the best money can buy. Body 3 plus Kevlar vest, Brawn 1, Dext 3, 50 ft. Free Movement, fall damage reduced by 1. +3 dice to any non-combat Action that they are naturally adapted for (GM discretion). Attack by rolling Body, dealing +1 Damage.
    Conditional Allowance: Currently Poor
    Given by dae_kianna
    Your allowance is based on your academic performance. The outcomes of 4 rolls during each Downtime determines the financial situation of your upcoming Contract and following Downtime. Each roll represents a month of effort on a single subject. Exertions don't count against you for the following Contract. Cleaning up bad grades is possible but will require creativity and repeated successful rolls.


    From Assets and Liabilities
    Delusions of Grandeur You believe yourself to be the very best, one of the elite, superior to anyone else you meet. You must succeed a Self-Control roll in order to believe something or take an action which contradicts this delusion.
    Compulsive Liar You have trouble with honesty and generally find it much easier and safer to make things up. Any time you are asked about yourself, or are offering information about yourself, you must succeed a Self-Control roll in order to tell the truth. If you are ever caught in a lie, you must Exert your Mind in order to come clean; otherwise you must attempt to justify the initial lie with more lies.
    Beautiful You're quite the specimen! Rolls where your good looks could help are at -2 Difficulty, and social interactions should be role-played accordingly.
    Contortionist You are unusually flexible, and may squeeze through small spaces with ease. Reduce the Difficulty of any roll to escape a grapple or Dexterity roll involving flexibility by 2.
    Pathetic You are so pathetic, no one takes you seriously as a threat. Opponents must succeed a Difficulty 7 Mind roll in order to attack you instead of other opponents in combat. Only works if your Brawn rating is 1.
    From Maelstrom
    Wormwood You have been exposed to the Wormwood Gas If killed, you will rise as a mindless, flesh eating zombie within a minute. You do not suffer penalties, & can only be killed by a called shot to the head. You will attack all living things around you until destroyed.
    Mechanical Heart Your heart has been replaced with an artificial one Your heart counts as an object for targetting, if you recieve any type of electric shock, roll 1d10 - on a "1" you suffer a severity 4 injury from a minor heart attack

    Loose Ends


    Contractor Timeline

    6 Victories - 1 Failure
    Remaining Exp: 1 (Earned: 200 - Spent: 199)
    An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move


    Latest 0 of 0 answers


    Ains Ladeen has made 1 Move.
    Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Ains Ladeen.


    Ains Ladeen

    Having been born into a family overabundant with golds, riches, wealth, power, Ains grew up to be an incredibly spoiled, arrogant, compulsive individual, his needs having always been filled, he never had to work for anything, much to the disappointment of his father, Ains never seemed to put in effort to anything, all his life Ains' father had wished that Ains could find his mark on the world, that he could come to a revelation, spread his wings, and take off, but it had always seemed like that was not going to be the case, but...

    All of that would change... when the Contract of a lifetime would present itself to Ains, and he would never be the same again.

    (For GMs, Yusef and Tanya are playable NPCs)

    Yusef Ladeen, Father and Mentor of Ains Ladeen

    Only a few words could describe Yusef, as an exceedingly intelligent, passionate, old money billionaire, philanthropist, world leader, go-getter, and founder and CEO of the largest oil corporation in the entire world, he is a man capable of generating incredible amounts of manpower and money, being an expert at finding potential and networking, his fingertips stretch from coast to coast, most find the Ladeen family to be incredible benefactors, and so the Ladeen family has an extensive network of communications to hundreds of world leaders and CEOs, his fingers are in many pies.

    Yusef has it all, but what Yusef desires the most in the world is to see his son make the most out of the world he has created, and to hopefully see his son carry on the legacy Yusef and their Ladeen forefathers had masterfully crafted over the years, his greatest disappointment would see for all his work to come to nothing, the decades of mastery in his craft to blow to waste.


    Tanya Yelenovich-Ladeen, Mother and Caretaker of Ains Ladeen

    Tanya Yelenovich-Ladeen, the trophy wife to Yusef Ladeen is an incredibly capable woman, having gotten into the super modeling business as a young girl, honing her communication skills for years, Tanya and Yusef had married in the Caribbean, only a year before Ains was born.

    Tanya is an incredibly passionate and overbearing mother, being the caretaker of the family, she had dedicated herself to spoiling their son Ains, which was likely the leading cause of his nature and his younger child like personality, and when she has time to spend for herself, she runs her very own modeling business, one which hosts events every year on the thousands of acres of Ladeen Manor, or perhaps on a Ladeen Superyacht off the coast of Saudi Arabia on the Red Sea.

    Assets And Liabilities


    -3 Pathetic
    -18 Finances: Rich
    -3 Beautiful
    -3 Contortionist
    -6 Point of Contact
    Contact: Business Leaders & CEOs


    +6 Compulsive Liar
    +6 Delusions of Grandeur