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Jamison Davis
perceiving too much

A 2-Victory Newbie Contractor played by NPboom as a Free Agent

This character is dead. RIP

Jamison Davis is a Struggling Graffiti artist who will risk his life to become the ultimate Peasant in Green and Make his own world and to depict his experiences in artistic from.

He is 19 years old, lives in Manhattan, New York, and often appears as 5ft4 African American with Emerald green eyes and blond hair, wearing a old green tie dye t-shirt and cheap cargo pants.

His journal, Play of the Peasant in Green, has 4 entries.

Attributes

Brawn

3

Charisma

3

Dexterity

3

Intellect

3

Perception

5

Abilities

3 Alertness

0 Animals

2 Athletics

2 Brawl

3 Crafts

2 Culture

1 Drive

1 Firearms

2 Influence

1 Investigation

1 Medicine

0 Melee

2 Occult

0 Performance

0 Science

1 Stealth

2 Survival

2 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

8
shot through the head, and Im too blame
1
Road rash
2
windshield
2
No Nose No more
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Jamison Davis has no Battle Scars)

Body 7

Stress

7 Mind

Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Murder
Capture

Traumas

(Jamison Davis has no Traumas)


Source


Circumstances

Conditions

From Assets and Liabilities
Cat-Eyes Your eyes catch the light in the dark like a cat or dog's, granting low-light vision. You suffer no penalty to rolls in low-light situations. You cannot see in pitch blackness.
Beautiful You're quite the specimen! Rolls where your good looks could help are at -2 Difficulty, and social interactions should be role-played accordingly.
Imbued After accepting your first Invitation to a Contract, you are Imbued, altering the manner in which you learn. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" your Traumas with counseling on a Downtime.
Clear Conscience You have a special knack for shrugging off traumatic experiences. All Trauma rolls you make are -1 Difficulty, and Penalty does not apply.
Disorder You have a mental or emotional disorder which is chronic and hard to treat. Schizophrenia: Every day you roll a d10 and on a one get a - 1 to all rolls from being distracted all day by vivid hallucinations. While this is active, any botched perception roll will produce a hallucination, either auditory or visual, entirely gm discretion.
From Maelstrom
Ghoul Fever You suffer hallucinations & psychotic episodes. Other symptoms include fever, itching, trembling, & excessive drooling https://www.thecontractrpg.com/gift/4644/ - strain #1: -3 dice

Loose Ends

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Contractor Timeline

2 Victories - 0 Failures
Remaining Exp: 0 (Earned: 164 - Spent: 164)
An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

Questionnaire

Latest 0 of 0 answers

Moves

Jamison Davis has made 0 Moves.
Only Contractors in Playgroups can make Moves.

Biography

Jamison Davis, or Jami as some would nickname him was known as a local Graffiti artist livin on West 7th street right next to Robison road, running South of Highway 76 running through Texarkana. there are certainly better places to live, according to some guys called the "neighborhood scouts" but ehhh, it could be worse

sometimes he hears his thoughts like they were said aloud, sometimes he sees things that twist and turn and bubble like one of those colorful toon animations he sometimes caught on the TV but..... what's the word, animalistic..... nah it didn't look like a rabbit or a wolf or somethin like that, sorta like they don't follow normal art, like Picasso, that dude who drew art that was disjointed, unusual, something hard for a normal guy to understand.

well, anyways, Jami grew up, taking a few medical appointments cause some were worried about how he stared into seemingly nothing while babbling a bit, but a lot of docs wrote him off as crazy, broken by his environment, yada yada yada, being the crazy one in the group is apparently "weird" and people start thinking about putting you down, but Jami adapted, knowin' that a few bad eggs in the group don't spoil the whole batch, but he always wished his world was like that Picasso guy, weird, unusual, and willing to be different, cause if everyone was different

then we'd all treat each other the same

he picked up a can, and thought "Hey, these things I see every now and then look cool as hell, I wonder if I could paint like that?" and put his thought to action, getting points with the cool kids for his sick art (occasionally getting in trouble for putting it on someone's wall, who owns walls?) and tried selling some of it..... turns out you need to buy certain things to start making money off your art huh? funny how life works like that....

Assets And Liabilities

Assets

-3 Cat-Eyes
-6 Clear Conscience
-3 Beautiful
-0 Imbued

Liabilities

+6 Finances: Poor
+6 Disorder
Permanent Trauma: Schizophrenia: Every day you roll a d10 and on a one get a - 1 to all rolls from being distracted all day by vivid hallucinations. While this is active, any botched perception roll will produce a hallucination, either auditory or visual, entirely gm discretion.