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Mikha'el Corrà

A 2-Victory Newbie Contractor played by BenGre24 in Site 61-9

Mikha'el Corrà is a D-Class Anomalous Escapee who will risk his life to become the ultimate downfall to the foundation and to rescue Hoyt.

He is 26 years old, lives in a warehouse by the chaos Insurgency, and often appears as a 6'2 man who appears disheveled with thick, black hair and pale skin.

Mikha'el Corrà lives in Site 61-9, a setting where humanity attempts to contain the anomalous. His journal has 2 entries.

Attributes

Brawn

4

Charisma

2

Dexterity

3

Intellect

4

Perception

2

Abilities

4 Alertness

0 Animals

3 Athletics

2 Brawl

0 Crafts

0 Culture

0 Drive

2 Firearms

3 Influence

2 Investigation

0 Medicine

4 Melee

2 Occult

0 Performance

0 Science

3 Stealth

1 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Mikha'el Corrà is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Mikha'el Corrà has no Battle Scars)

Body 7

Stress

7 Mind

Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Capture
Injustice

Traumas

(Mikha'el Corrà has no Traumas)


Source


Circumstances

Notoriety: Assassination of the US President
From Assets and Liabilities
You are easily recognized and treated badly by the public at large due to something bad in your past. There is a strong hatred of you in English speaking cultures, and anyone who watches the news or is tuned in to popular culture will reflect that attitude. You get -3 dice for any rolls in social situations, and must roleplay your notorious status when relevant.
Poor
From Assets and Liabilities
You are completely incapable of holding onto money. You start each Contract with 1d10 x10 dollars in cash.
Imprisoned
From Assets and Liabilities
You are trapped inside some form of prison or cage, and are only released temporarily to attend Contracts. At the end of each Contract, you will be returned to your prison. Your ability to do Crafting, make Moves, improve Abilities, and maintain a consistent inventory, are all significantly restricted, and you must get GM approval to attempt any of these things.
Outsider
From Assets and Liabilities
You are not an accepted member of society. You have no citizenship in any country or nation, and have no legally recognized forms of identification or licenses, making many elements of modern life impossible for you to attain. Making Moves to gain new Circumstances is significantly hampered by your outsider status, and in some cases may be completely impossible. Your Outsider status may occasionally cause GMs to give you new Loose Ends, at their discretion.
Polyglot: Italian, English, Latin
From Assets and Liabilities
You are fluent in three additional languages. You can speak, read, and write in the chosen languages. You may be given a roll to decipher some amount of meaning from a related language at GMs discretion.

Conditions

From Assets and Liabilities
Nightmares: Dreams of his past sins he has committed Sinner At the start of each Contract and each time you fall asleep, make a Self-Control roll. If you fail, you take one Mind damage.
Tough You can function under intense pain. Dice penalties from pain are reduced by 2. This includes Body penalty.
Born Runner You are built specifically for running. +5 feet of free Movement, +2 dice to all-out sprint rolls.
Trained Reflexes Your life has been filled with tight situations and violent encounters, so when the fighting starts, you act quickly. You get +3 dice to all Initiative rolls.
Bounce Back You heal incredibly quickly. Whenever one of your severe Injuries is Properly Stabilized, reduce its Severity by 1. Your stabilized Injuries heal 4 Severity levels per month instead of the standard 2.
Cat-Eyes Your eyes catch the light in the dark like a cat or dog's, granting low-light vision. You suffer no penalty to rolls in low-light situations. You cannot see in pitch blackness.
Supernatural Condition You have some unique supernatural affliction or curse due to your heritage or background. Due to the nature of Mikha'el's power, he struggled to keep his own memories intact.

Loose Ends

Group of Enemies: SCP Foundation

Imminent Deadly Given by a Liability
Your antics have attracted the attention of a powerful group of beings, and they are willing to commit whatever collective resources they have towards destroying you.

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Contractor Timeline

2 Victories - 0 Failures
Remaining Exp: 7 (Earned: 162 - Spent: 155)
An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

Questionnaire

Latest 0 of 0 answers

Moves

Mikha'el Corrà has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in Site 61-9 can post Moves for Mikha'el Corrà.

Assets And Liabilities

Assets

-9 Trained Reflexes
-15 Gifted
-3 Cat-Eyes
-6 Tough
-9 Bounce Back
-3 Polyglot
Language: Italian, English, Latin
-6 Born Runner

Liabilities

+6 Finances: Poor
+3 Nightmares
Subject: Dreams of his past sins he has committed
+9 Imprisoned
+9 Outsider
+12 Group of Enemies
Name of Group: SCP Foundation
+9 Supernatural Condition
Supernatural Condition: Due to the nature of Mikha'el's power, he struggled to keep his own memories intact.
+3 Notoriety
Reason: Assassination of the US President