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Allister Wildheart

A 18-Victory Professional Contractor played by jjkilla234 in Maelstrom

Allister Wildheart is a Techminded Biker who will risk his life to become the ultimate Biker Mecha Messiah and Usher in a new age of human and automaton collaboration.

He is 25 years old, lives in a house behind the rekindled contractor bar Fire Hazard, and often appears as a bronze Clockwork automaton painted black Its faceplate in the shape of a hyena, biker get up, and gloves.

Allister Wildheart lives in Maelstrom, a setting where videos of the supernatural go viral every day. His journal has 4 entries. His Questionnaire has 17 answers.

Attributes

Brawn

3

Charisma

3

Dexterity

4

Intellect

5

Perception

3

Abilities

3 Alertness

1 Animals

4 Athletics

1 Brawl

6 Crafts

2 Culture

3 Drive

4 Firearms

3 Influence

3 Investigation

1 Medicine

0 Melee

1 Occult

3 Performance

2 Science

4 Stealth

2 Survival

5 Technology

2 Thievery

3 Mechanical engineering

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Allister Wildheart is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Allister Wildheart has no Battle Scars)

Body 7

Stress

9 Mind

0
Miffed
0
Agitated
Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Atrocities
Failure

Traumas

  • Resurrection Remorse You feel responsible for the beings that you have wretched back into a burning hell of a world. You must succeed a Self-Control roll or Exert in order to not comply with a non-suicidal request anyone you bring back makes.
  • Compulsion to Protect The Innocent When faced with a new opportunity to act on your compulsion, you must succeed a Self-Control roll to resist.
  • Metallic Brotherhood Roll self control to harm or negatively effect a non-living animate Creature
  • Compulsion to protect new forms of life When faced with a new opportunity to act on your compulsion, you must succeed a Self-Control roll to resist.

  • Mecha Messiah Cometh

    Whenever , regain one Source. Cooldown: one hour

    Circumstances

    Average Finances
    From Assets and Liabilities
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.
    Illuminated: Confirmed
    Given by Ltyinkwint
    You are known to be a supernatural being. Compelling evidence is available to all, and even skeptics are convinced. You have access to the media and to special partnerships. However, you may be hunted or taken advantage of, depending on the specifics of your talents and presentation.

    Conditions

    From Assets and Liabilities
    Deep Sleeper You require more sleep than most people, and are quick to fall asleep but slow to wake up. All attempts to put you to sleep succeed automatically. A full restful sleep requires at least 10 hours of sleep. Attempts to wake you up while sleeping, as well as Perception checks you make while you’re sleeping, are at +2 difficulty.
    Daredevil You have a penchant for taking wild, unnecessary risks, and somehow manage to survive them. You get +3 dice when attempting an action that is especially risky, and may ignore a single 1 on that roll.
    Imbued After accepting your first Invitation to a Contract, you are Imbued, altering the manner in which you learn. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" your Traumas with counseling on a Downtime.
    From Maelstrom
    Grace of the Moonlight Ishtar has blessed you with a slightly longer life. The wound glows with moonlight as it rapidly heals. The next time you use Will to Survive to reduce an incoming Injury up to 4 Severity, you can now reduce it up to 7 Severity.

    Loose Ends

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    Contractor Timeline

    18 Victories - 0 Failures
    Remaining Exp: 1 (Earned: 303 - Spent: 302)
    An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

    Moves

    Allister Wildheart has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Allister Wildheart.

    Biography

    Alistar was born in Daytona beach to a family of mechanics, his fondest memories growing up were helping his mother repair the old clunky motorcycle the bikers would drag in from all across the country. He spent most of his time learning to tinker with the left over tools his parents would leave around in order to impress his friends at school. After high-school he started to fall in with a bad crowd, taking on criminal jobs with other bikers. one day his luck ran out, shot, betrayed, and left for dead in his work shop. he prayed, begged, and pleaded out loud for god to help him - but it wasn't god who answered the call. The gears are what spoke for it, and through metal and steel came his new form. Free from imperfection he grew to know he was perfect, and forever stuck in this strange new world.

    Assets And Liabilities

    Assets

    -15 Gifted
    -0 Finances: Average
    -9 Daredevil
    -0 Imbued

    Liabilities

    +3 Deep Sleeper