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Sarah Corrosa
Free the world, educate the masses, eat the rich

A Newbie Contractor played by LunaDown in Maelstrom

Sarah Corrosa is a Soldier who will risk her life to become a Supernatural Revolutionary and free the people from the capitalist chains that bind them, and bring them into the light of truth and knowldge.

She is 25 years old, lives in large tent in the middle of a field, and often appears as tall, black haired women with a sleeper build, usually in a combat uniform.

Sarah Corrosa lives in Maelstrom, a setting where videos of the supernatural go viral every day.

Attributes

Brawn

3

Charisma

3

Dexterity

3

Intellect

4

Perception

2

Abilities

1 Alertness

0 Animals

1 Athletics

0 Brawl

1 Crafts

1 Culture

1 Drive

4 Firearms

1 Influence

2 Investigation

2 Medicine

0 Melee

2 Occult

1 Performance

0 Science

3 Stealth

1 Survival

2 Technology

1 Thievery

3 Sabotage

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Sarah Corrosa is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Sarah Corrosa has no Battle Scars)

Body 7

Stress

8 Mind

0
Agitated
Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Atrocities
Failure
Injustice

Traumas

(Sarah Corrosa has no Traumas)



Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Conditions

Conditions describe your state of being.

Examples of Conditions include curses, diseases, and impactful personality quirks.

Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

From Assets and Liabilities
Pack Beast You're built to carry and haul. You can carry 25 pounds per point of Brawn without being encumbered instead of the usual 15.

Loose Ends

Loose Ends will cause problems for you if you don't tie them up.

Examples of Loose Ends include enemies, debts, evidence, and promises.

All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.

You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.

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Contractor Timeline

0 Victories - 0 Failures
Remaining Exp: 0 (Earned: 150 - Spent: 150)
An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

Journal
Sarah Corrosa has not written in her journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Sarah Corrosa has made 0 Moves.
Contractors must have participated in at least one Contract before they can make Moves.

Biography

A revolution since 17, left home at 18 and worked till she was 24 never spending more than what she needed to survive, now with her savings she is starting the revolution one tent at a time, bullet by bullet. Right now she’s looking for some jobs to make money, even if it isn’t the most socialist one in the world, like the phrasing goes “The capitalists will sell you the ropes you hang them with.” In this case, we’re just talking about the money she’ll buy the rifle she’ll shoot them with.

Assets And Liabilities

Assets

-6 Pack Beast