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Jasmine Olivia Bartholomew

A Newbie Contractor played by SeedofEntropy in Maelstrom

Jasmine Olivia Bartholomew is a average woman/Sleeper Cell who will risk their life to become a a survivor/the best agent and never be a victim again/do her masters proud.

They are 21 years old, live in Paris Texas, and often appears as tba.

Jasmine Olivia Bartholomew lives in Maelstrom, a setting where videos of the supernatural go viral every day.

Attributes

Brawn

2

Charisma

4

Dexterity

3

Intellect

4

Perception

3

Abilities

2 Alertness

0 Animals

3 Athletics

0 Brawl

0 Crafts

0 Culture

2 Drive

4 Firearms

2 Influence

2 Investigation

0 Medicine

2 Melee

0 Occult

0 Performance

0 Science

2 Stealth

0 Survival

2 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Jasmine Olivia Bartholomew is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Jasmine Olivia Bartholomew has no Battle Scars)

Body 6

Stress

9 Mind

0
Miffed
0
Agitated
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Atrocities/Failure
Anguish
Capture

Traumas

  • Sleeper Cell Make a self control roll any time you are in a highly stressful or life threatening situation. The difficulty is at 9 if under the influence of Nightmares. Also make a Self control roll anytime someone uses the phrase "903 report dot Alpha goldy" at difficulty 10. You automatically fail if the phrase is used while under the influence of Nightmares.

  • Source


    Circumstances

    Circumstances describe your situation.

    Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

    Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

    Finances: Average
    From Assets and Liabilities
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

    Conditions

    Conditions describe your state of being.

    Examples of Conditions include curses, diseases, and impactful personality quirks.

    Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

    Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

    From Assets and Liabilities
    Nightmares: Torture and programming Your sleep is plagued with horrible nightmares. At the start of each Contract and each time you fall asleep, make a Self-Control roll. If you fail, you take one Mind damage.
    Forgetful Your mind is a sieve, and while you can recall broad strokes, committing anything more detailed to memory is quite difficult. You must roll Mind Difficulty 6 in order to remember any details (locations, names, address, where you left something that you set down, physical descriptions of things, bits of information you were told, etc…) If you fail the roll, you may Exert your mind to remember, but if you botch the roll, you are stuck.
    Beautiful You're quite the specimen! Rolls where your good looks could help are at -2 Difficulty, and social interactions should be role-played accordingly.
    Light Sleeper You are able to function with less sleep than most people. You need only four hours of sleep per night, and any supernatural attempts to put you to sleep are rolled at +1 Difficulty.
    Jack of All Trades You are naturally capable of most things, even without any training. When making a roll which utilizes a Primary Ability that you don’t possess, you do not suffer the standard +1 Difficulty penalty, and you receive +1 dice to the roll.
    The Hunger: Call uncle Pascale: Jasmine has to call her Uncle Pascale... she just has to. He's lonely, and in poor health, and it eats at her if she doesn't call him EVERY day. You have an insatiable urge to consume something unusual. You no longer recover Mind through restful sleep. Instead, you may recover 1 point of Mind per day by consuming the subject of your hunger. Any day you fail to do so, you take a point of Mind Damage.
    Additional Language: Russian You are fluent in an additional language You can speak, read, and write in the chosen language. You may be given a roll to decipher some amount of meaning from a related language at the GMs discretion.

    Loose Ends

    Dark Secret: Sleeper Cell

    Distant Dangerous Given by a Liability
    You have a secret. When it gets out, there will be immediate and significant consequences for you.

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    Contractor Timeline

    0 Victories - 0 Failures
    Remaining Exp: 1 (Earned: 150 - Spent: 149)
    An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

    Journal
    Jasmine Olivia Bartholomew has not written in their journal yet.

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Jasmine Olivia Bartholomew has made 0 Moves.
    Contractors must have participated in at least one Contract before they can make Moves.

    Biography

    Jasmine's therapy session.

    "My childhood? I had a happy childhood. There was no fighting or arguing. Everyone got along. I was very loved, and had great parents. I was taken care of and had no needs. It was an easy and calm life.... I don't really remember much. I mean, who remembers all their childhood. It was a long time ago.... I know you didn't say All of it! Look, what's there to talk about. Trips? After mom left, dad used to take me to Russia to visit Uncle Pascale. I guess that's considered a family trip. Uncle Pascale? Yeah, he's a very nice guy. He's always been very sweet to me. I still call and check in on him every day. Yeah, he's kind of old, and I think he has some health issues. Plus he has to be lonely out there all alone. He always likes it when I call... My mom? I don't know. I was too young to remember. I know I was 14.... look I don't know. Dad just said she didn't want to be with us anymore. Yeah, I've tried to look her up, but there's no information anywhere about her. I guess she really didn't want us to find her.

    Damnit! I came here to find out why I'm waking up in strange places when I don't even remember going to sleep! Not take a trip down memory Lane. My lane is so overgrown I don't remember shit, okay? Yeah, we can do that, just please no more past stuff. Not now at least.

    Yeah, I just bought a house out in the country. It's nice and quiet. I'm hoping that calms my anxiety and helps me sleep. Yeah, there's some acreage out there, and a spooky shed. Yeah, I don't know... I just don't like the look of it. Never been in it, it just creeps me out. I'll probably just have someone tear it down. We'll yeah, I guess I could do it myself but trails off Yeah it's pretty out there. Spent all week unpacking, but that's kinda what brought me here. Yeah I keep zoning out, then I wake up in bed, or on the rocker on the front porch, or something. I apparently keep working, cause several boxes are unpacked, but... I mean, that's not normal, right?

    What do you mean times up!? I thought I had checks watch ....oh... sorry.. yeah.. that's fine. Next week? Yeah, I guess. Thank you for your time."

    Agent 903 Report. Relocated host to new home. Program trauma against shed intact. Have taken over to unpack mission specific items into shed. Cover is secure. Found implanted therapist, so Threat of discovery neutralized. Returning to sleep mode. Implementing "pleasantries" programming now.

    Ooc background Jasmine's father was a secret agent for the Russian mafia in America, and had Jasmine programmed with a Sleeper Cell program to take assignments from the mafia. Her mother attempted to break free of the abuse and programming herself, and was neutralized. Jasmine has no idea, and has only recently begun to suspect something is amiss. The shed in question holds an Arsenal, but can only be accessed once she pays of, "The hunger" which she can only do once the Agent believes they can be more open with the host, likely through a series of games. While the Agent is loyal to the mafia, it still has attachments to the Mother. Once she discovers the mafia was involved in the mothers death, it will start changing its mind. This will only happen through moves, and misshaps with the alternate form.

    Gifts will be split between the Agent and Jasmine and will not likely be accessible by the other until they work together.

    Once "The Hunger" is bought off, the exp will actually go to Arsenal, as "Individual Enemy" will also be taken at the same time.

    Assets And Liabilities

    Assets

    -1 Additional Language
    Language: Russian
    -0 Finances: Average
    -3 Beautiful
    -12 Jack of All Trades
    -6 Light Sleeper

    Liabilities

    +3 Nightmares
    Subject: Torture and programming
    +6 The Hunger
    New Food: Call uncle Pascale: Jasmine has to call her Uncle Pascale... she just has to. He's lonely, and in poor health, and it eats at her if she doesn't call him EVERY day.
    +3 Dark Secret
    Secret: Sleeper Cell
    +6 Forgetful