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Barry Olstein
The Glass Maker

A 7-Victory Novice Contractor played by shotgunwizard22 in Maelstrom

Barry Olstein is a Owner of a glass company who will risk his life to become the ultimate Mirror Mage and Create a Mirror World under his control.

He is 48 years old, lives in Madison, Wisconsin, in his old family home, and often appears as a balding older man, around five foot seven, with a wide mouth stretched into a perpetual grin, his red hair forming a ring around the bald patch on his head.

Barry Olstein lives in Maelstrom, a setting where videos of the supernatural go viral every day. His journal has 14 entries. His Questionnaire has 5 answers.

Attributes

Brawn

2

Charisma

3

Dexterity

4

Intellect

6

Perception

3

Abilities

2 Alertness

0 Animals

3 Athletics

1 Brawl

1 Crafts

1 Culture

1 Drive

3 Firearms

3 Influence

1 Investigation

2 Medicine

0 Melee

3 Occult

0 Performance

0 Science

3 Stealth

0 Survival

2 Technology

2 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Barry Olstein is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Lost Hand (Any Actions requiring the affected hand fail automatically. You are -1 to -3 dice on any rolls to perform Actions which require two hands, depending on the Action.)
  • Body 6

    Stress

    9 Mind

    0
    Miffed
    0
    Agitated
    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Anguish
    Capture
    Near-Death Experience

    Traumas

    (Barry Olstein has no Traumas)


    Mana

    Whenever , regain one Source. Cooldown: one day

    Circumstances

    Finances: Comfortable
    From Assets and Liabilities
    Your finances are in-order, and you can afford to spare some for your Contracting. You have access to $35,000 (or equivalent currency) per Contract.

    Conditions

    From Assets and Liabilities
    Nimble Fingers Your fingers are particularly long and slender. You receive a +2 dice bonus to any action that requires fine manual dexterity.
    From Maelstrom
    Reaper's Counsel The Reaper can see through your eyes, and whisper through your ears. It may sometimes know powerful things, but occasionally it will "ask" (with a strong undertone of threat) for favors in return.... (Once per Contract, when interacting with anything Occult-related, you may roll Mind@8 to try to learn something (GM discretion) about it from the Reaper. If you succeed, the Reaper will also require you to do something for it immediately (GM discretion). Failure/Disobedience results in a -1 die penalty for the next 2 hours as the Reaper screams in your head.)
    Reaper's Counsel The Reaper can see through your eyes, and whisper through your ears. It may sometimes know powerful things, but occasionally it will "ask" (with a strong undertone of threat) for favors in return.... Once per Contract, when interacting with anything Occult-related, you may roll Mind@8 to try to learn something (GM discretion) about it from the Reaper. If you succeed, the Reaper will also require you to do something for it immediately (GM discretion). Failure/Disobedience results in a -1 die penalty for the next 2 hours as the Reaper screams in your head.

    Loose Ends

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    Contractor Timeline

    7 Victories - 1 Failure
    Remaining Exp: 13 (Earned: 215 - Spent: 202)
    An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

    Moves

    Barry Olstein has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Barry Olstein.

    Assets And Liabilities

    Assets

    -3 Nimble Fingers
    -6 Finances: Comfortable