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Kris Terasu
I find relief in the pattern of the game. Sometimes I wonder if I fit in that pattern…

A Newbie Contractor played by MegaMeerkat in Maelstrom

Kris Terasu is a Dog loving gamer who will risk his life to become a data immortal and merge reality with video games.

He is 27 years old, lives in a bungalow im the suburbs with his parents, and often appears as a 172cm tall young adult with pale skin, blue eyes and brown hair done up in a samurai style pony tail.

Kris Terasu lives in Maelstrom, a setting where videos of the supernatural go viral every day. His Questionnaire has 2 answers.

Attributes

Brawn

2

Charisma

3

Dexterity

4

Intellect

3

Perception

3

Abilities

2 Alertness

2 Animals

1 Athletics

0 Brawl

0 Crafts

3 Culture

2 Drive

0 Firearms

1 Influence

2 Investigation

0 Medicine

2 Melee

1 Occult

2 Performance

1 Science

2 Stealth

0 Survival

5 Technology

1 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Kris Terasu is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Kris Terasu has no Battle Scars)

Body 6

Stress

7 Mind

0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Murder
Animal-Lover
Near-Death Experience

Traumas

(Kris Terasu has no Traumas)



Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Finances: Average
From Assets and Liabilities
You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.
Point of Contact: Chuck Dreais, his uncle from his mother's side and a retired contractor
From Assets and Liabilities
You know someone in a specific industry or area of influence, and can lean on them for assistance. Once per Contract, and once per Downtime, you may call in a favor from _____. Your contact is not brainwashed or supernaturally compelled, and they may refuse to do things which are unreasonable or absurd. You may attempt to call in additional favors beyond the first one, but these are not guaranteed, and over-use of your contact may cause you to lose them, as well as create potential Loose Ends.

Conditions

Conditions describe your state of being.

Examples of Conditions include curses, diseases, and impactful personality quirks.

Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

From Assets and Liabilities
Anti-Social You struggle with engaging in social interaction. In order to start a conversation with someone you have known for less than an hour, you must succeed a Self-Control roll. If you become the center of attention in a large group, you must succeed a Self-Control roll or Exert your Mind to avoid fleeing or shutting down.
Additional Language: Japanese You are fluent in an additional language You can speak, read, and write in the chosen language. You may be given a roll to decipher some amount of meaning from a related language at the GMs discretion.
Lanky You are particularly tall and have long limbs. Your "touch" range is ten feet instead of the standard five.

Loose Ends

Loose Ends will cause problems for you if you don't tie them up.

Examples of Loose Ends include enemies, debts, evidence, and promises.

All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.

You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.

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Contractor Timeline

0 Victories - 0 Failures
Remaining Exp: 0 (Earned: 152 - Spent: 152)
An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

Journal
Kris Terasu has not written in his journal yet.

Moves

Kris Terasu has made 0 Moves.
Contractors must have participated in at least one Contract before they can make Moves.

Assets And Liabilities

Assets

-1 Additional Language
Language: Japanese
-0 Finances: Average
-6 Point of Contact
Contact: Chuck Dreais, his uncle from his mother's side and a retired contractor
-3 Lanky

Liabilities

+6 Anti-Social