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Jason Kyle
Here have a chill pill

A 5-Victory Novice Contractor played by August in Earth Unveiled

Jason Kyle is a Medicine dealer & distributor who will risk his life to become the ultimate Drugdealer and Create at an industrial scale an affordable Panacea; the end of all pathogens, infections & diseases through any means necessary.

He is 22 years old, lives in Baton Rouge, Louisiana, and often appears as a young man with a crow mask covering his face, short braided hair wearing baggy clothes with patchy skin in a kaleidescope of skintones.

Jason Kyle lives in Earth Unveiled, a setting where we learned the supernatural's real; but carefully controlled by Conspiracy. His journal has 6 entries. His Questionnaire has 13 answers.

Attributes

Brawn

3

Charisma

3

Dexterity

3

Intellect

4

Perception

3

Abilities

2 Alertness

0 Animals

3 Athletics

2 Brawl

2 Crafts

2 Culture

2 Drive

3 Firearms

2 Influence

2 Investigation

3 Medicine

2 Melee

1 Occult

0 Performance

2 Science

0 Stealth

0 Survival

1 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Jason Kyle is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • (Will to Survive) Limp (Your movement speed is reduced by half.)
  • (DISFIGURING) COLORFUL SKIN ((Parts of your skin have been replaced and permanently by hideous skin grafts. All social rolls are mad at +1 Difficulty. The beautiful asset is suppressed as long as you have this battle scar.))
  • Body 7

    Stress

    8 Mind

    0
    Agitated
    Bruised
    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Anguish
    Betrayal
    Capture
    Failure

    Traumas

  • (MADDENING) I DON'T KNOW YOU: Due to your past as a drug dealer, you are naturally untrusting of others. You must roll Self control in order to let another person remain in a position where they could easily hurt you, or allow someone else to perform a task which is necessary to keep yourself safe. If you fail, you may Exert your Mind to overcome your fear
  • (MADDENING) THE BODIES KEEP PILING: Your sleep is plagued with horrible nightmares from your past as a killer. At the start of each Contract and each time you fall asleep, make a Self-Control roll. If you fail, you take one mind damage
  • (MADDENING) Vengeful An insult to or an attack on your person simply cannot be tolerated.

  • Life Surge

    Whenever , regain one Source. Cooldown: one day

    Circumstances

    Finances: Comfortable
    From Assets and Liabilities
    Your finances are in-order, and you can afford to spare some for your Contracting. You have access to $35,000 (or equivalent currency) per Contract.
    Imprisoned in Mirror Dimension
    Given by JHoneyz
    You are trapped inside the Mirror Dimension and are only released temporarily to attend Contracts. At the end of each Contract, you will be returned to your prison. Your ability to do Crafting, make Moves, improve Abilities, and maintain a consistent inventory, are all significantly restricted, and you must get GM approval to attempt any of these things.
    Illicit Supplier: Personal Lab: drugs, prescriptions, poisons
    From Assets and Liabilities
    Through some illegal means, you have reliable access to a certain type of material others don’t. Choose drugs (narcotics, prescriptions, poisons), explosives (grenades, dynamite, c4), or armory (any firearms or armor, even if illegal where you reside)

    Conditions

    From Assets and Liabilities
    Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
    Sensitive You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.

    Loose Ends

    The Authorities

    Imminent Dangerous Given by badtzmaruboy
    You've done some bad things.

    The Karatsu Killing

    Moderate Dangerous Given by badtzmaruboy
    The incident in Karatsu's got the Authorities looking for you

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    Advancement

    5 Victories - 0 Failures
    Remaining Exp: 0
    (Earned: 192 - Spent: 192)
    An itemized record of every Contract, advancement, and more

    Moves

    Jason Kyle has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Earth Unveiled can post Moves for Jason Kyle.

    Assets And Liabilities

    Assets

    -15 Gifted
    -6 Illicit Supplier
    Stockpile Type: Personal Lab: drugs, prescriptions, poisons
    -0 Imbued
    -6 Finances: Comfortable

    Liabilities

    +9 Sensitive