Use the "PDF / Print" option under the "Download or Print" dropdown at the top of the character sheet to print this Contractor

Clyde Hudson

A 9-Victory Novice Contractor played by JHoneyz in Maelstrom

Clyde Hudson is a bank robber who will risk his life to become the ultimate chosen one and remove money from all countries.

He is 25 years old, lives in Florence, Colorado, and often appears as a large man with brown hair and beard, and usually in a white t-shirt and blue jeans.

Clyde Hudson lives in Maelstrom, a setting where videos of the supernatural go viral every day. His journal has 9 entries. His Questionnaire has 21 answers.

Attributes

Brawn

6

Charisma

3

Dexterity

3

Intellect

1

Perception

4

Abilities

3 Alertness

3 Animals

5 Athletics

5 Brawl

2 Crafts

1 Culture

2 Drive

2 Firearms

2 Influence

2 Investigation

3 Medicine

2 Melee

2 Occult

1 Performance

1 Science

3 Stealth

2 Survival

1 Technology

3 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Clyde Hudson is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Clyde Hudson has no Battle Scars)

Body 8

Stress

5 Mind

Annoyed
0
Bruised
0
Hurt
-1
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Animal-Lover
Anguish
Murder

Traumas

  • Zippy (Augment) Your Free Movement is increased by 10 feet.
  • Delusions of Invincibility You delusionally believe yourself to be invincible: (You must roll Mind to take any action or belief which counteracts this.)

  • Thrum

    Whenever , regain one Source. Cooldown: one day

    Circumstances

    Notoriety: Robbing/Killing in JPMorgan
    From Assets and Liabilities
    You are easily recognized and treated badly by the public at large due to something bad in your past. There is a strong hatred of you in English speaking cultures, and anyone who watches the news or is tuned in to popular culture will reflect that attitude. You get -3 dice for any rolls in social situations, and must roleplay your notorious status when relevant.
    Imprisoned: Undisclosed Specialty Prison Facility
    From Assets and Liabilities
    You are trapped inside some form of prison or cage, and are only released temporarily to attend Contracts. At the end of each Contract, you will be returned to your prison. Your ability to do Crafting, make Moves, improve Abilities, and maintain a consistent inventory, are all significantly restricted, and you must get GM approval to attempt any of these things.

    Conditions

    From Assets and Liabilities
    Lizard Brain You are so unintelligent, you're accustomed to acting on instinct alone. As long as your Intellect rating is 1, being reduced to 0 Mind does not incapacitate you. Instead, you are able to continue to take Actions, though you are limited to dog-like level of intelligence, and Penalty still applies in full.
    Lanky You are particularly tall and have long limbs. Your "touch" range is ten feet instead of the standard five.
    Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
    From Maelstrom
    Binding Oath to The Warden Clyde has entered a binding oath to The Warden to do an unspecified number of contract-like missions for The Warden, without attempting to escape imprisonment, within the rules and parameters given for each mission. If successful for enough of them within those rules and guidelines The Warden will grant Clyde a full pardon by the US Government. Should Clyde break any rules or parameters, or attempt escape, whether directly from prison or during a contract, Clyde may recieve a severe battle scar, be in some way physically marked for easy identification, recieve a trauma and a single mind damage, go unconcious for 24 hours, recieve a severity 6 injury that cannot be reduced, and/or die. If any of the conditions are broken The Warden will be immediately made aware and will witness the act as if standing nearby and The Warden can alter the deal at any time.

    Loose Ends

    Loading...

    Advancement

    9 Victories - 0 Failures
    Remaining Exp: 1
    (Earned: 238 - Spent: 237)
    An itemized record of every Contract, advancement, and more

    Moves

    Clyde Hudson has made 2 Moves.
    Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Clyde Hudson.

    Assets And Liabilities

    Assets

    -3 Lanky
    -0 Imbued
    -3 Lizard Brain

    Liabilities

    +9 Imprisoned
    Manner of Imprisonment: ADX Florence
    +3 Notoriety
    Reason: Robber of JPMorgan