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Dark Scholar

A 3-Victory Newbie Contractor played by Unifel in The Illumination

Za'id is a scholar of the arcane who will risk their life to become the ultimate shadowmancer inventor and end death itself.

They are 24 years old, live in rooms above a bookshop, in Boston, and often appears as a white-haired and dark-skinned individual with tailored and dark clothes.

Za'id lives in The Illumination, a setting where videos of the supernatural go viral every day. Their journal has 5 entries. Their Questionnaire has 11 answers.













3 Alertness

1 Animals

2 Athletics

2 Brawl

3 Crafts

3 Culture

1 Drive

0 Firearms

3 Influence

4 Investigation

3 Medicine

0 Melee

4 Occult

0 Performance

4 Science

3 Stealth

0 Survival

2 Technology

2 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice


(Za'id is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Za'id has no Battle Scars)

Body 6


8 Mind





(Za'id has no Traumas)

Inner Void


Finances: Average
From Assets and Liabilities
You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.
Lavaz Family Associate You enjoy the protection the Lavaz Mafia Family extends to its trusted associates. -2 Difficulty to all social tests made to get out of trouble with the police in San Francisco and its surrounding suburbs. The Lavaz family will also extend legal assistance with relation to anything you do for them, so long as you did not blatantly get yourself into trouble.
Polyglot: ASL, Latin, Archaic Hebrew
From Assets and Liabilities
You are fluent in three additional languages. You can speak, read, and write in the chosen languages. You may be given a roll to decipher some amount of meaning from a related language at GMs discretion.
Point of Contact: Dr. Isabella Fernández
Given by MesmerMara
You know someone in a specific industry or area of influence, and can lean on them for assistance. Once per Contract, and once per Downtime, you may call in a favor from Dr. Isabella Fernández. Your contact is not brainwashed or supernaturally compelled, and they may refuse to do things which are unreasonable or absurd. You may attempt to call in additional favors beyond the first one, but these are not guaranteed, and over-use of your contact may cause you to lose them, as well as create potential Loose Ends.
Lavaz Occult Stock
Given by baeowulf
As part of your relocation for them, the Lavaz Family has furnished an occult lab for you, complete with a few particularly unique oddities... You have 3 occult stock. Each time you would need to make a move to source an especially rare component for an occult ritual - the kind you couldn't order off Amazon or get at your local curios store - you may ask to spend your Stock instead. All items have a base cost of one, but some may cost two or more depending on how illegal they are to get (for example, an item currently held in the Smithsonian's vaults is likely to cost more stock than you can reasonably access). If you run out, you can ask Donna Lavaz for a particularly dangerous occult mission to procure more.


From Assets and Liabilities
Vengeful An insult to or an attack on your person simply cannot be tolerated. Each time someone wrongs you or disrespects you in a major way, you must succeed a Self-Control roll to resist taking revenge.
Delusions of Grandeur You believe yourself to be the very best, one of the elite, superior to anyone else you meet. You must succeed a Self-Control roll in order to believe something or take an action which contradicts this delusion.
Cat-Eyes Your eyes catch the light in the dark like a cat or dog's, granting low-light vision. You suffer no penalty to rolls in low-light situations. You cannot see in pitch blackness.
Light Sleeper You are able to function with less sleep than most people. You need only four hours of sleep per night, and any supernatural attempts to put you to sleep are rolled at +1 Difficulty.
Nimble Fingers Your fingers are particularly long and slender. You receive a +2 dice bonus to any action that requires fine manual dexterity.
From The Illumination
Serpentkissed You have felt the touch of the twin serpents, and cannot bring yourself to be away from them. If the contractor rests without the Serpent Knife on their person, they do not recover Mind damage. Discarding or leaving the Serpent Knife behind requires a successful Self Control test. If the contractor attempts to destroy the Serpent Knife, they must suffer 3 mind damage and then succeed a Self Control roll - this can only be attempted once per day. The Serpent Knife can only be destroyed by plunging it into a beating heart, saying the phrase "I renounce you" in Greek three times, and then twisting the handle, which will snap off the blade and cause it to explode. Desroying the knife removes this condition.

Loose Ends

Lavaz Family Associate

Imminent Dangerous Given by baeowulf
You have made a commitment to the Lavaz Mafia family - you are working to prove your loyalty to them, and in time, become a full member. This comes with benefits - it also comes with obligations.

Serpent's Eye

Moderate Deadly Given by baeowulf
The agents of the serpent are watching you.

Ire of Morpheus

Distant Fateful Given by baeowulf
You have attracted the ire of the greek god Morpheus. He will not let this slight go unpunished.


Contractor Timeline

3 Victories - 0 Failures
Remaining Exp: 4 (Earned: 194 - Spent: 190)
An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move
Latest 1 of 5 entries


Za'id has made 2 Moves.
Only GMs who have permission to run Contracts and post World Events in The Illumination can post Moves for Za'id.

Assets And Liabilities


-0 Finances: Average
-3 Cat-Eyes
-3 Nimble Fingers
-3 Polyglot
Language: ASL, Latin, Archaic Hebrew
-6 Light Sleeper


+6 Vengeful
+6 Delusions of Grandeur