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Cinder Alynth
An Incomplete Flame

A 3-Victory Newbie Contractor played by Contracted_Pyre in The Illumination

Cinder Alynth is a Underworld Courier who will risk her life to become the ultimate Flame Elemental and give humanity the power to shape their form as they wish.

She is 26 years old, lives in a small housboat based in Bellingham, Washingtion, and often appears as a put together (if only barely) butch lesbian who could really use a nap.

Cinder Alynth lives in The Illumination, a setting where videos of the supernatural go viral every day. Her journal has 3 entries. Her Questionnaire has 13 answers.

Attributes

Brawn

4

Charisma

1

Dexterity

4

Intellect

3

Perception

3

Abilities

4 Alertness

1 Animals

4 Athletics

4 Brawl

2 Crafts

0 Culture

2 Drive

0 Firearms

1 Influence

3 Investigation

3 Medicine

0 Melee

2 Occult

0 Performance

0 Science

4 Stealth

1 Survival

2 Technology

2 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Cinder Alynth is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Narcolepsy (Once each hour the GM may ask you to roll Mind at Difficulty 7. If you fail or botch, you fall asleep.)
  • Body 7

    Stress

    5 Mind

    Bruised
    0
    Hurt
    -1
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Anguish
    Atrocities
    Failure

    Traumas

    (Cinder Alynth has no Traumas)


    Heat


    Circumstances

    Finances: Average
    From Assets and Liabilities
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.
    Illicit Supplier: Drugs
    From Assets and Liabilities
    Through some illegal means, you have reliable access to a certain type of material others don’t. Choose drugs (narcotics, prescriptions, poisons), explosives (grenades, dynamite, c4), or armory (any firearms or armor, even if illegal where you reside)
    Point of Contact: Dr. Isabella Fernández
    Given by MesmerMara
    You know someone in a specific industry or area of influence, and can lean on them for assistance. Once per Contract, and once per Downtime, you may call in a favor from Dr. Isabella Fernández. Your contact is not brainwashed or supernaturally compelled, and they may refuse to do things which are unreasonable or absurd. You may attempt to call in additional favors beyond the first one, but these are not guaranteed, and over-use of your contact may cause you to lose them, as well as create potential Loose Ends.
    Deleted Circumstances with active Assets and Liabilities
    • Outsider

    Conditions

    From Assets and Liabilities
    Anti-Social You struggle with engaging in social interaction. In order to start a conversation with someone you have known for less than an hour, you must succeed a Self-Control roll. If you become the center of attention in a large group, you must succeed a Self-Control roll or Exert your Mind to avoid fleeing or shutting down.
    Pack Beast You're built to carry and haul. You can carry 25 pounds per point of Brawn without being encumbered instead of the usual 15.
    Daredevil You have a penchant for taking wild, unnecessary risks, and somehow manage to survive them. You get +3 dice when attempting an action that is especially risky, and may ignore a single 1 on that roll.
    Giftless: gathering what remains scattered of yourself You have some pressing issue which forces you to spend your rewards from Contracts on simple survival. You cannot receive Gifts, or spend Gift or Improvement points.
    From The Illumination
    Lich-Ghoul of Seattle You were an investment. Now you're a test of their power, too. You are a Sapient Being when targeted. You must consume a specific rare wood every 24 hours or die (at least, thats what they told you).

    Loose Ends

    Dark Secret: The Lich-Ghoul of Seattle

    Imminent Deadly Given by Unifel
    You have a secret. When it gets out, there will be immediate and significant consequences for you.

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    Contractor Timeline

    3 Victories - 0 Failures
    Remaining Exp: 24 (Earned: 188 - Spent: 164)
    An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

    Moves

    Cinder Alynth has made 3 Moves.
    Only GMs who have permission to run Contracts and post World Events in The Illumination can post Moves for Cinder Alynth.

    Voided Deaths
    You should probably know about these. . .

    • April 11, 2024, 2:12 a.m. - None

    Assets And Liabilities

    Assets

    -0 Finances: Average
    -6 Illicit Supplier
    Stockpile Type: Prescription Drugs
    -9 Daredevil
    -6 Pack Beast

    Liabilities

    +9 Outsider
    +6 Anti-Social
    +30 Giftless
    Gifts must be spent on: gathering what remains scattered of yourself