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Blanche Bennett
Rebranding vivisection to vivisculpting

A 4-Victory Novice Contractor played by MesmerMara in The Illumination

Blanche Bennett is a suave artist who will risk their life to become the ultimate fleshcrafter and create new species to live in their self-created garden of Eden.

They are 32 years old, live in a rented studio appartment, and often appears as a heavily tattooed androgynous goth.

Blanche Bennett lives in The Illumination, a setting where videos of the supernatural go viral every day. Their journal has 7 entries. Their Questionnaire has 13 answers.

Attributes

Brawn

2

Charisma

4

Dexterity

2

Intellect

3

Perception

3

Abilities

3 Alertness

3 Animals

3 Athletics

3 Brawl

3 Crafts

2 Culture

0 Drive

1 Firearms

3 Influence

2 Investigation

4 Medicine

3 Melee

4 Occult

2 Performance

2 Science

2 Stealth

1 Survival

1 Technology

0 Thievery

3 Art

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

1
spent
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Blanche Bennett has no Battle Scars)

Body 6

Stress

8 Mind

0
Agitated
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Atrocities
Animal-Lover
Failure

Traumas

(Blanche Bennett has no Traumas)


Creativity

Whenever , regain one Source. Cooldown: one day

Circumstances

Finances: Average
From Assets and Liabilities
You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.
Polyglot: Latin, ASL, Old English
From Assets and Liabilities
You are fluent in three additional languages. You can speak, read, and write in the chosen languages. You may be given a roll to decipher some amount of meaning from a related language at GMs discretion.
New Language
Given by MesmerMara
learned a new language! Gaelic

Conditions

From Assets and Liabilities
Delusions of Grandeur You believe yourself to be the very best, one of the elite, superior to anyone else you meet. You must succeed a Self-Control roll in order to believe something or take an action which contradicts this delusion.
Clear Conscience You have a special knack for shrugging off traumatic experiences. All Trauma rolls you make are -1 Difficulty, and Stress does not apply.
Beautiful You're quite the specimen! Rolls where your good looks could help– be it via sexual attraction, first impression, or trustworthiness– are at -2 Difficulty. Social interactions should be role-played accordingly. Effect activations are unaffected.
From The Illumination
Contract with Eddie Blanche helps fix Eddie up when needed, and in return they can enjoy Eddie's company whenever she has time for it. The only important note is that if this deal is broken, Eddie will know.

Loose Ends

Seen.

Imminent Dangerous Given by Contracted_Pyre
Looks like you might have caught something or someone's attention. Wonder what it's up to?

Debts - Silver Cross

Moderate Dangerous Given by Unifel
You are in debt to some sort of powerful entity, and they are going to collect one way or another. This can be monetary, but it can also include favors or any sort of payment.

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Advancement

4 Victories - 0 Failures
Remaining Exp: 2
(Earned: 198 - Spent: 196)
An itemized record of every Contract, advancement, and more

Moves

Blanche Bennett has made 1 Move.
Only GMs who have permission to run Contracts and post World Events in The Illumination can post Moves for Blanche Bennett.

Assets And Liabilities

Assets

-0 Finances: Average
-6 Clear Conscience
-3 Beautiful
-3 Polyglot
Language: Latin, ASL, Old English

Liabilities

+6 Delusions of Grandeur