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Beatrice Van Sterling
Greetings

A 5-Victory Novice Contractor played by August in The Grand Exodus

Beatrice Van Sterling is a Patron who will risk her life to become the ultimate Dhampir Monster hunter and eliminate all other malicious beings that have the capacity to harm humans.

She is 270 years old, lives in Wyngate Manor, Pennsylvania, and often appears as A very short and petite young woman with blonde hair that drapes down to the floor, a fitting dress as well as a collection of tools and knick knacks from her travels.

Beatrice Van Sterling lives in The Grand Exodus, a setting where fantasy and dreams make reality while a great evil brews. Her journal has 4 entries. Her Questionnaire has 7 answers.

Attributes

Brawn

4

Charisma

3

Dexterity

4

Intellect

4

Perception

4

Abilities

3 Alertness

0 Animals

3 Athletics

0 Crafts

3 Culture

1 Drive

0 Firearms

3 Influence

2 Investigation

0 Medicine

3 Melee

3 Occult

0 Performance

0 Science

0 Stealth

0 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Beatrice Van Sterling is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Beatrice Van Sterling has no Battle Scars)

Body 7

Stress

8 Mind

0
Agitated
Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Betrayal
Capture
Failure

Traumas

  • (MADDENING) Nightmares: Constant dreams of all the wars of man she has been through and all the people she has left to die Your sleep is plagued with horrible nightmares. At the start of each Contract and each time you fall asleep, make a Self-Control roll. If you fail, you take one Mind damage.
  • (MADDENING) Spirit of the Hunter: You finish what you start; and you don't back down--you've got forever afterall. (make a Self Control roll to "back down" or otherwise quit on a lead, angle, or encounter--your temper has not at all improved over the centuries and it likely never will).
  • (MADDENING) Short Fuse You have major issues controlling your temper. (Whenever tensions run high or someone disrespects you, you must roll Self-Control not to escalate the situation or have a violent reaction.)

  • Dark mana

    Whenever , regain one Source. Cooldown: one day

    Circumstances

    Point of Contact: Dr. Acula: the phlebtomotist who might be a vampire
    From Assets and Liabilities
    You know someone in a specific industry or area of influence, and can lean on them for assistance. Once per Contract, and once per Downtime, you may call in a favor from _____. Your contact is not brainwashed or supernaturally compelled, and they may refuse to do things which are unreasonable or absurd. You may attempt to call in additional favors beyond the first one, but these are not guaranteed, and over-use of your contact may cause you to lose them, as well as create potential Loose Ends.
    Illicit Supplier: Blood
    From Assets and Liabilities
    Through some illegal means, you have reliable access to a certain type of material others don’t. Choose drugs (narcotics, prescriptions, poisons), explosives (grenades, dynamite, c4), or armory (any firearms or armor, even if illegal where you reside)
    Finances: Wealthy
    From Assets and Liabilities
    You are "comfortable" in the way that makes people extremely jealous. You have access to $100,000 (or equivalent currency) per Contract.

    Conditions

    From Assets and Liabilities
    Sensitive You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.
    Beautiful You're quite the specimen! Rolls where your good looks could help– be it via sexual attraction, first impression, or trustworthiness– are at -2 Difficulty. Social interactions should be role-played accordingly. Effect activations are unaffected.
    The Hunger: blood You have an insatiable urge to consume something unusual. You no longer recover Mind through restful sleep. Instead, you may recover 1 point of Mind per day by consuming the subject of your hunger. Any day you fail to do so, you take a point of Mind Damage.

    Loose Ends

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    Advancement

    Novice
    5 Victories - 0 Failures
    Remaining Exp: 0
    (Earned: 186 - Spent: 186)
    An itemized record of every Contract, advancement, and more

    Moves

    Beatrice Van Sterling has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in The Grand Exodus can post Moves for Beatrice Van Sterling.

    Biography

    A child of strange origin, during a time of war, a time wherein the world was younger, more aggressive and there were more lives lost. This caused this strange child to become numb to the horrors of death and conflict. But seeing so much suffering does a few things to a creature that does not know its true nature. It wanted to help the humans, as much as it could throughout her almost three centuries of existence. Now she has grown and has come to know that the curse she bears, the one she uses in the hope of helping others is not suited for such, and so, she wastes away, drinking wine and lounging around in her castle filled with nothing but desolation and a few servants working generations for their families.

    What shall that child do when given the chance to gain strength, I wonder. It did a lot in its time, killed many, and saved more, unfortunately for someone like her, she slowly went numb and tired of it all, no longer allowing herself to continue using her abilities and even forgetting her most essential ones. Now living as a shadow of her former self.

    She wishes for a chance to be what she was before, but until then, she remains a lady who has lived long, seen countless and done even more, yet stays in her stagnancy. When given another chance, what will she do, as a washed up, starved and weakened vampire?

    Assets And Liabilities

    Assets

    -15 Gifted
    -6 Illicit Supplier
    Stockpile Type: Blood
    -3 Beautiful
    -12 Finances: Wealthy
    -6 Point of Contact
    Contact: Dr. Acula: the phlebtomotist who might be a vampire

    Liabilities

    +9 Sensitive
    +6 The Hunger
    New Food: blood