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Sylas Ambrose
Overflowing rage

A 1-Victory Newbie Contractor played by ChickenMcDalek in Maelstrom

Sylas Ambrose is a heroic prisoner who will risk his life to become the ultimate daemonic berserker and eliminate corruption in the government.

He is 36 years old, lives in a shabby studio apartment in San Francisco, California, and often appears as A blonde haired man who seems to have a smug expression on his face dressed in slacks and a tweed sports coat.

Sylas Ambrose lives in Maelstrom, a setting where videos of the supernatural go viral every day.

Attributes

Brawn

2

Charisma

2

Dexterity

2

Intellect

5

Perception

2

Abilities

2 Alertness

0 Animals

2 Athletics

0 Crafts

5 Culture

0 Drive

2 Firearms

3 Influence

0 Investigation

0 Medicine

3 Melee

2 Occult

2 Performance

0 Science

1 Stealth

0 Survival

0 Technology

2 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

2
Bullet wound
2
Bullet wound
4
Bullet wound
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Sylas Ambrose has no Battle Scars)

Body 6

Stress

8 Mind

0
Agitated
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Failure
Injustice

Traumas

  • Bloodrage Roll Self Control to avoid attacking the nearest being upon seeing blood

  • Source


    Circumstances

    Finances: Average
    From Assets and Liabilities
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.
    Imprisoned in Korydallos Prison in Greece
    Given by Lord_of_Clueless
    You are trapped inside some form of prison or cage, and are only released temporarily to attend Contracts. He got thrown into it for almost killing a child. At the end of each Contract, you will be returned to your prison. Your ability to do Crafting, make Moves, improve Abilities, and maintain a consistent inventory, are all significantly restricted, and you must get GM approval to attempt any of these things.
    Lost your teaching license
    Given by Lord_of_Clueless
    You lost your teaching license, for almost killing a child. You are jobless now. Restricts finances to nothing higher then average unless the moment is being earned through others means, besides his main job.

    Conditions

    From Assets and Liabilities
    Vengeful An insult to or an attack on your person simply cannot be tolerated. Each time someone wrongs you or disrespects you in a major way, you must succeed a Self-Control roll to resist taking revenge.
    Delusions of Grandeur You believe yourself to be the very best, one of the elite, superior to anyone else you meet. You must succeed a Self-Control roll in order to believe something or take an action which contradicts this delusion.
    Tough You can function under intense pain. Stress from Injuries is reduced by 2.
    Jack of All Trades You are naturally capable of most things, even without any training. When making a roll which utilizes a Primary Ability that you don’t possess, you do not suffer the standard +1 Difficulty penalty, and you receive +1 dice to the roll.
    From Maelstrom
    Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
    Thought experiment You have learned from the greats, you truly are a philosopher. You can now conjure up thought experiments. While talking to someone, roll a mind roll, to come up with a philosophical thought experiment. The person targeted can roll a mind roll to defend against it, if they fail they will be affected. The person affected will ponder the predicament and roll perception rolls at two higher difficulties for the duration of 10 minutes. This can only be done once a day.

    Loose Ends

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    Advancement

    Newbie
    1 Victories - 0 Failures
    Remaining Exp: 0
    (Earned: 155 - Spent: 155)
    An itemized record of every Contract, advancement, and more

    Journal
    Sylas Ambrose has not written in his journal yet.

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Sylas Ambrose has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Sylas Ambrose.

    Assets And Liabilities

    Assets

    -15 Gifted
    -0 Finances: Average
    -12 Jack of All Trades
    -6 Tough

    Liabilities

    +6 Vengeful
    +6 Delusions of Grandeur