colours are mainly black and greys with red accents for guns, bright red ring with a black X on it
This Artifact can be used as a handgun. It is roughly the same size as a handgun but can be collapsed into ring and concealed. Collapsing or expanding it costs a Quick Action.
Attack by rolling Dexterity + Firearms, Difficulty 6. Successful attacks deal Contested Outcome +4 Weapon Damage.
This item is a living thing. When targeted, it counts as a Living Creature in addition to its other target types. If destroyed or abandoned for more than two days, it dies and becomes unusable.
You also gain the following effects:
Golden lights and sparkles of life, flowing outwards. This gift, bestowed by God as a carriage to carry his most blessed servant; Mama Emelda Turismo was allowed care of her late husband's blessing. Bestowed unto her, a vehicle that was found, and then blessed by God to carry her through.
Her late husband's presence imbues this vehicle, and she knows that wherever she brings his ring, he will be there. Even though his souls is in heaven, at the very least, this, gives her comfort that he is nearby.
Experience the sound of sanctuary. The Lincoln Aviator features available Active Noise Control that captures, analyzes and cancels sound within the cabin. An acoustic laminated windshield and front door glass as well as expandable baffles further enhance interior quietness. To reduce sound from the powertrain, the engine compartment is sealed with a dual wall and the exhaust system is dual-valved. These attributes and more were all artfully crafted for your peace of mind.
Every surface, space and accessory inside the Lincoln Navigator has been optimized to deliver an immense level of comfort, not to mention best-in-class* second-row leg room when the second row is in its full rearward position. One-touch tilt-and-slide PowerFold® second-row seats and a power-reclining PowerFold third row offer an enjoyable level of comfort and space for all. Additionally, you can customize your second row experience by selecting between a center console, passthrough or bench seat design on Reserve models.
This Artifact can be used as a Blackthorn Security Vehicle. It is roughly the same size as a Blackthorn Security Vehicle but can be collapsed into Engagement Ring and concealed. Collapsing or expanding it costs a Quick Action.
This Blackthorn Security Vehicle has 6 Armor plating with bulletproof glass, AM Radio and storage compartments with a small fridge.. Any roll to pilot this vehicle receives +2 dice.
You also gain the following effects:
This item is a living thing. When targeted, it counts as a Living Creature in addition to its other target types. If destroyed or abandoned for more than two days, it dies and becomes unusable.
Anyone who touches this Artifact will notice it warping their mind and may drop it. If they choose to hold or use it, they immediately receive the following Trauma: Meek: Should anyone raise their voice at you, roll a Self-control roll in order to engage in further conversation, and not immediately excuse yourself from conversing with them for an hour.. If they lose possession of this Artifact, the Trauma heals over the course of the next day.
A Plymouth Barracuda, with a glossy black sheen on the panels of the car, silver accents on the front and the tires, a raised up area for the engine, orange side lights: a true muscle car
This Artifact can be used as a 1970 Plymouth Barracuda. It is roughly the same size as a 1970 Plymouth Barracuda and just as difficult to conceal.
This 1970 Plymouth Barracuda has Racing Modifications and enhanced durability. Any roll to pilot this vehicle receives +2 dice.
You also gain the following effects:
Anyone who touches this Artifact will notice it warping their body and may drop it. If they choose to hold or use it, they immediately receive the following Battle Scar: Tinnitus. If they lose possession of this Artifact, the Battle Scar heals over the course of the next day.
An ordinary appearing bag on the outside holding an ominous lurking creature within who is waiting for its next meal
This Artifact can be used as a container. It is roughly the same size as a briefcase and just as difficult to conceal.
Your briefcase holds 30 times what it normally could. Objects stored inside are weightless.
Living things can be stored in your briefcase. Time is frozen inside your container.
If your briefcase is destroyed, things inside may get out, and it will cease to function until it is repaired.
When scanned or investigated without opening, the contents of your container appear normal and unremarkable.
You may change the type of your container between Contracts.
If anyone other than you opens the container, it appears empty. Others can still destroy it to get at the contents.
Anyone who touches this Artifact will notice it warping their mind and may drop it. If they choose to hold or use it, they immediately receive the following Trauma: urge to kill. If they lose possession of this Artifact, the Trauma heals over the course of the next day.
The Goddess Sword glows and flies back to your hand, pommel-first. Her loyalty to you is unmatched and unbreakable.
The wounds caused by the Goddess Sword glow faintly with holy wrath which resists all efforts to heal them.
Any enemy with a name takes additional damage.
This Artifact can be used as a sword / axe. It is roughly the same size as a sword / axe and just as difficult to conceal.
Attack by rolling Brawn + Melee, Difficulty 6. Successful attacks deal Contested Outcome +4 Weapon Damage.
You also gain the following effects:
Midnight, at Queens, New York. Bodies lay tattered over the streets as the sound of machine gunfire thunders throughout the once sleeping hours. In a restaraunt, five men unleashed the wrath of their guns, shredding and rupture any unfortunate souls to have been caught in the crossfire. In the restaraunts kitchen a lone contractor hunkers down and pray, waiting for the moment the gunfire is silenced as he cuts his leg brandishing the glock against the wound and when the hammers finally fall onto nothing and silence remains the contractor rose up drawing the handgun in his palms only for it to breakaway, strecthing wires of metal to its disembodied parts, filling the void with alloy giving form to a gattling gun. Taking it's first breath in with a hail of lead and sonorous screams.
This Artifact can be used as a handgun. It is roughly the same size as a handgun and just as difficult to conceal.
Attack by rolling Dexterity + Firearms, Difficulty 6. Successful attacks deal Contested Outcome +4 Weapon Damage.
Possession of this Artifact causes the following Battle Scar to manifest over the course of a day: Scar patterns will painfully form on the upper body of the wielder, telling their story and character to all who see. If they lose possession of this Artifact, the Battle Scar heals over the course of the next day.
You also gain the following effects:
The airship of solitude is the mad scientist's lair and preferred mode of travel. Not only does it include a full science laboratory, it can be collapsed into an incredibly small canvas cube and easily transported. The mad scientist may pilot the ship alone or rely on its autopilot features for ultimate convenience.
This Artifact can be used as a blimp. It is roughly the same size as a blimp but can be collapsed into a phone-sized canvas cube and concealed. Collapsing or expanding it costs a Quick Action.
This blimp has full science laboratory, bullet-proof envelope, and ample parachutes. Any roll to pilot this vehicle receives +2 dice.
You also gain the following effects:
The spy can do up their passport to appear as any valid form of identification.
This Artifact can change its appearance. When not transformed, it is roughly the same size as a passport but can be collapsed into a wallet and concealed. Collapsing or expanding it costs a Quick Action.
Spend a Quick Action to activate. This Artifact changes its appearance into a chosen Object. This lasts until you decide to end the Effect, which may be done as a Free Action.
The new object's appearance can mimic specific items (such as a particular painting, a certain person’s ID, etc), but must be of a similar size and weight to this Artifact.
The new appearance is illusory; it will hold up to scrutiny, but its composition is not altered and it gains no new functionality. Any attempt to use it for a function which it cannot perform (for instance, making bread look like a knife and then trying to stab someone) will cause the illusion to fail or allow a Perception check to see through the illusion, at the GM's discretion.
When used as identification and scanned, the scanner will act appropriately and bring up appropriate generic information. Further searches for the identity in the computer will turn up no results. This will not open security doors on its own.
The 255TE "Lancer" Rife fires an extremely deadly spike of plasma at its targets. It comes standard with a volume control, allowing the soldier to mute its normally fearsome lightning crack report for stealth missions. When not in use, it can collapse into a small metal disk that can fit into any utility belt.
This Artifact can be used as a rifle. It is roughly the same size as a rifle but can be collapsed into a metallic disk and concealed. Collapsing or expanding it costs a Quick Action.
Attack by rolling Dexterity + Firearms, Difficulty 6. Successful attacks deal Contested Outcome +5 Weapon Damage.
You also gain the following effects:
The Axe of Legend's blade has been imbued with the metal of the dark lord of rock and roll. It shreds chords and flesh. The rock god commanding it may recall it to their hand at will.
This Artifact can be used as a sword / axe. It is roughly the same size as a sword / axe and just as difficult to conceal.
Attack by rolling Brawn + Melee, Difficulty 6. Successful attacks deal Contested Outcome +4 Weapon Damage.
You also gain the following effects:
When Winter Fang's glittering string is drawn, an ice arrow crystalizes nocked and ready to fire. These ice arrows melt quickly after piercing their foes, leaving deadly wounds instead of evidence.
This Artifact can be used as a bow. It is roughly at least twice as large as a bow and cannot be concealed on your person or disassembled for storage.
Attack by rolling Dexterity + Athletics, Difficulty 6. Successful attacks deal Contested Outcome +3 Weapon Damage. Attacks do not require a successful called shot to do damage.
You also gain the following effects: