Legacy Power: Electromagnetic obscursion

"fuck this shit im out"

A 1 Gift Obscure Power used by Oxob, created by NPboom.


as electricity wraps around Oxob, he begins to blend in with his environment, and becomes harder to see, and his footsteps become muffled


Exert your Mind and spend an Action to obscure yourself. You and any clothes or equipment you are wearing are obscured from sight for 1 Minute. You cannot re-cast this Power until 1 Minute has elapsed. Entering Combat or being injured ends the effect early.

All mundane attempts to detect you via sight fail, unless you chose vision. In that case, others must roll to detect you, and all attempts to detect you via mundane means are rolled at +2 Difficulty.

GMs should use their discretion when determining the exact effects of this Power. Standing still against a complex background may render you impossible to detect, and footprints in snow may make it easy. A chance to detect you is not guaranteed.


  • Additional Sense (You are concealed from an additional sense)
    • Chosen Sense - hearing

  • Concentration (You may sustain stealth through injury)
  • Combat Stealth (This Effect does not end early when you activate an obvious Effect, attack, or receive an Injury.)


  • Focus (Using this Effect requires a specific kind of item.)
  • Unique Focus (This Power takes the form of a specific, unique item, which can be borrowed, lost, or stolen. You must use / wear this item as intended to use this Power.)
    • Focus - Megawatt gloves
  • Fuel (Using this Effect consumes some material good in addition to its other costs.)
    • Fuel Unit - D4 battery
  • Supernatural (This Power causes a mutation (passive) or an effect (active) that marks it or its owner as a supernatural being.)
    • Effect - a feeling of electricity everywhere


Duration: 1 ( 1 Minute ) Cooldown: 2 ( 1 Minute )

Edit History

- April 27, 2021, 4:25 p.m. - New Cost: 1. Initial power creation

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