Description
"The Caustic arm now has retractable needle ends to help inject whatever is needed to treat and cure whatever poisons
System
Passive, always in effect. All Stabilizations you attempt are considered Proper Stabilizations.
Enhancements
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Surgeon Extraordinaire
(You may perform any mundane surgery without inflicting or worsening an Injury, and recovery time is reduced to an hour.)
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Sterile
(Sanitary conditions no longer matter during medical care. Your patients will never suffer an infection or toxic shock during treatment, even if you are performing surgery in a sewer. You may preserve harvested body parts indefinitely.)
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Preserve
(Amputated or harvested body parts may be preserved indefinitely and stored inappropriately, such as in your pockets.)
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Gifted
(In certain circumstances, you receive +3 dice on any roll related to medical care.)
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Field Medicine
(You may stabilize any Injury during standard treatment, no roll or equipment required.)
Drawbacks
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Monstrous
(Possessing this Power causes a mutation that elicits a strong, negative social response from the average person in your setting. The mutation is visible even if you are wearing long sleeves, pants, and shoes. Maximum one per Contractor.)
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Mutation - My prosthetic arm glows green
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Focus
(Using this Effect requires a specific kind of item.)
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Object - Caustic healing arm
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Fuel
(Using this Effect consumes some material good in addition to its other costs.)
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Fuel Unit - One cup of water
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Supernatural
(This Power causes a mutation (passive) or an effect (active) that marks it or its owner as a supernatural being.)
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Effect - A bright green mist flows from my arm
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