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Choose an Animate target within 45 feet, spend an Action, Exert your Mind, and roll Charisma + Influence6, contested by the target rolling Mind, Difficulty 6. If you succeed, they take a dice penalty equal to your Outcome for 3 rounds. Affected targets cannot Concentrate. Difficulty
If their total dice penalty from all sources exceeds their Mind, they are instead stunned for 3 rounds and cannot act.