Xanusham is a floating, one-eyed spherical creature with a wide mouth.
You gain the following benefits at all times.
You are permanently and visibly transformed: one-eyed spherical creature. You are considered to be a Sapient, Living being when targeted. Your Perception is increased by 1 and your Intellect is increased by 1.
You can squeeze through any cracks and passageways a cat would be able to.
You cannot be mistaken for a normal human. You cannot always use standard human clothes, equipment, vehicles, and facilities, and when you can, you suffer an increased Difficulty.
You are incapable of fine object manipulation and can only hold or grasp things in a crude, clumsy way.
As he takes off his tops you can see a thin-glowing veil beneath his skin; subtlety you can make out that his veins seem to be... glowing? Its almost as if his veins are actually wires...
Ying's blood has become cybernetically enhanced and infused; it now carries the necessary chemicals and substances to grant Ying increased speed; and increased physical constitution and durability. Unfortunately the compounds and technologies applied to his blood-and-blood systems have also resulted in his veins subtlety glowing; though fortunately his enhanced blood allows his injuries and wounds to automatically clot and stabilize themselves (Just like a computer's antivirus!).
You gain the following benefits at all times.
You are permanently and visibly transformed: The veins within Yings skin seem to glow.. almost like they are containing Electrical Energy. You are considered to be a Sapient, Non-Living Computer when targeted. Your Brawn is increased by 1.
Your Injuries no longer degrade with time.
You are a prime example of your species, the Zetotho, with a few minor alterations due to some cloning that took place on your home planet. You have pale blue / grey skin with patches that sparkle a bit, a large head that has big eyes and no nose with two rows of pointy teeth in your lipless mouth. Additionally, being quite short, but you are perfectly average height on your home planet.
On his planet, those of high status, the wealthy, or high ranking solders, can be cloned when they die, and each clone can be altered in a certain way, making that form stronger than the last. Maguron is on his 25th clone, with some adjustments. But regardless of the cloning, their species biology has its own advantages against the normal human specimen. Maguron's line of work granted him the opportunity to clone and become better, this job also granted him a good few unfortunate ends.
You gain the following benefits at all times.
You are permanently and visibly transformed: a grey alien. You are considered to be a Sapient, Living being when targeted..
You are immune to damage from cold. If cold is a substantial component of other damage you would take (e.g. falling from a great distance into a vat of liquid nitrogen), that damage is reduced by 2 (in addition to Armor)
You can squeeze through any cracks and passageways a cat would be able to.
You cannot be mistaken for a normal human. You cannot always use standard human clothes, equipment, vehicles, and facilities, and when you can, you suffer an increased Difficulty.
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You gain the following benefits at all times.
You are permanently and visibly transformed: ________. You are considered to be a Sapient, Living being when targeted. Your Brawn is increased by 3.
You get +3 to your Body rating, but -1 to your Mind rating.
A body rebuilt, similar but different, from a world of different rules, yet he still lingers.
You gain the following benefits at all times.
You are permanently and visibly transformed: Purple eye and strange markings within it. You are considered to be a Sapient, Non-Living being when targeted. Your Brawn is increased by 1 and your Intellect is increased by 1.
Your Injuries no longer degrade with time. You do not age naturally, and supernatural attempts to age you fail.
Possession of this Power grants the following Battle Scar: tinnitus.
The Severity of any Injury caused by Darkness/Corruption is increased by 2.
The body looks like it has heavy cybernetic implants. Fists are obviously reinforced metal, motor control is a little too perfect. A covered data port is visible on the side of the skull.
After multiple activations of Battle Mode, the scientist in charge of Zeta's development have opt'd to embrace her mechanical nature instead of trying to hide it. After all, regrowing artificial flesh isn't currently on an industrial scale.
You gain the following benefits at all times.
You are permanently and visibly transformed: Android. You are considered to be a Sapient, Non-Living Computer when targeted..
Your body is adapted to Disguise. You receive +3 dice on non-attack rolls related to Disguise.
Your Injuries no longer degrade with time.
Your appendages can reach an additional 30 feet.
Your body provides you with the functionality of Computer Hacking. If used to attack, these "tools" use the same stats as a small knife.
You cannot ignore or decrease the effects of Stress for any social rolls you make.
The Android's skin is extremely pale, their eyes are yellow, and their body stays at room temperature. They do not bleed, and traditional medicine is ineffective at treating them. Furthermore, they may be hacked by any supernatural effect that could hack a computer.
You gain the following benefits at all times.
You are permanently and visibly transformed: you are an android, with pale skin and yellow eyes. You are considered to be a Sapient, Non-Living Computer when targeted..
You are immune to damage from cold. If cold is a substantial component of other damage you would take (e.g. falling from a great distance into a vat of liquid nitrogen), that damage is reduced by 2 (in addition to Armor)
No single organ in your body is critical for life. Called Shots do no additional Damage to you. You may perceive the world through separated body parts, take Actions with them, and reattach them by spending an Action and Exerting your Mind.
Your Injuries no longer degrade with time. You do not age naturally, and supernatural attempts to age you fail.
You cannot ignore or decrease the effects of Stress for any social rolls you make.
The Severity of any Injury caused by electricity is increased by 2.
The Vampire was cursed to forever be a vile creature of the night! Their skin has faded to a deathly pale, only regaining something close to human complexion in the immediate aftermath of feeding on human blood. They are weakened when exposed to direct sunlight or when they have been unable to feed in the past day, but otherwise has gained inhuman strength, speed, and irresistibility from their devil's bargain.
You gain the following benefits as long as you have fed on fresh human blood in the past 24 hours and you are not in direct sunlight.
You are permanently and visibly transformed: a seductive and powerful humanoid, with pale skin and wicked fangs. You are considered to be a Sapient, Non-Living being when targeted. Your Brawn is increased by 1, your Dexterity is increased by 1, and your Charisma is increased by 1.
Your Injuries no longer degrade with time. You do not age naturally, and supernatural attempts to age you fail.
The Severity of any Injury caused by fire and heat is increased by 2.
The mutant has left humanity behind. They're are muted to the core, with glowing blue blood and a hunched posture that makes them more suited for running on all fours than using equipment and vehicles.
You gain the following benefits at all times.
You are permanently and visibly transformed: you have blue, bioluminescent blood and a hunched posture adapted to running on all fours. You are considered to be a Sapient, Living Creature when targeted. Your Dexterity is increased by 1.
Your body is adapted to sprinting. You receive +3 dice on non-attack rolls related to sprinting.
Any Animate being that consumes or is injected with your bodily fluids receives a Severity-1 Injury. Every Round, they must roll Body Difficulty 9. If they fail, the Injury worsens by 1 Severity. If they succeed, the Injury stops worsening.
You cannot be mistaken for a normal human. You cannot always use standard human clothes, equipment, vehicles, and facilities, and when you can, you suffer an increased Difficulty.
You cannot ignore or decrease the effects of Stress for any Self-Control rolls you make.