The War maker is a gun which can collapse down into a rather large coin with a symbol of Ares.
It is always loaded, and can fire if the trigger is pulled.
Ares has given Len the ability to spread his message. One of violence and war, which is spread by having better tools for War.
This Artifact can be used as a rifle. It is roughly the same size as a rifle but can be collapsed into coin with symbol of Ares and concealed. Collapsing or expanding it costs a Quick Action.
Attack by rolling Dexterity + Firearms, Difficulty 6. Successful attacks deal Contested Outcome +5 Weapon Damage.
Anyone who touches this Artifact will notice it warping their body and may drop it. If they choose to hold or use it, they immediately receive the following Battle Scar: Mark Of Ares: You have a red mark coverings your face warping flesh into the symbol of Ares. All social rolls are made at +1 Difficulty. The Beautiful Asset is suppressed as long as you have this Battle Scar. If they lose possession of this Artifact, the Battle Scar heals over the course of the next day.
Anyone who touches this Artifact will notice it warping their mind and may drop it. If they choose to hold or use it, they immediately receive the following Trauma: The Voice of Ares: In any stressful social situation, or whenever the GM chooses, Ares speaks to you. You must make a self control roll not to respond. and Killer's Focus: When you shoot someone, if they aren't dead, you must make a self-control roll to do any action which doesn't involve shooting them again.. If they lose possession of this Artifact, the Trauma heals over the course of the next day.
You also gain the following effects:
A bull pup battle rifle from way in the future that fires super heated energy at incredible range and speeds with great over all reliability and ergonomics. It has a acog scope, muzzle break that can change into a Suppressor, under barrel foregrip, laser sight that only the user can see, and can be customized to fit the user's needs.
This Artifact can be used as a rifle. It is roughly the same size as a rifle and just as difficult to conceal.Unless Only available when life is threatened by hostiles. and Can overheat if shot too many times needing a turn to cool off, this Artifact behaves as its mundane counterpart.
Attack by rolling Dexterity + Firearms, Difficulty 6. Successful attacks deal Contested Outcome +5 Weapon Damage.
You also gain the following effects:
The chimney of the bus begins to shoot red steam out of its top.
Top Speed: 155mph
Damaging passengers requires an opening and a called shot for firearms, Against exterior explosives, grants 10 Armor to passengers.
3 armor when the called shot gets through
This Artifact can be used as a Bus. It is roughly the same size as a Bus but can be collapsed into A armored coat underlayered with chainmail (T3 armor), its coloring is shades of Stygnian Cobalt and concealed. Collapsing or expanding it costs a Quick Action.
This Bus has Barred bullet-proof non-shatter windows, armored plating, a cowcatcher-esque bumper, low fenders, a hidden shredder where the fuel port normally is.. Any roll to pilot this vehicle receives +2 dice.
You also gain the following effects:
The Gae Bulga is thrown, by hand or by the fork of the foot - doom awaits the selected target - living up to it's name, the shaft may erupt in tangled barbs, striking a whole area with a hellish briar.
This Artifact can be used as a javelin. It is roughly at least twice as large as a javelin and cannot be concealed on your person or disassembled for storage.
Attack by rolling Brawn + Athletics, Difficulty 6. Successful attacks deal Contested Outcome +1 Weapon Damage.
You also gain the following effects:
The users inherent abilities unleashed
This Artifact can be used as a knife. It is roughly the same size as a knife and just as difficult to conceal.
Attack by rolling (Dexterity or Brawn) + (Melee or Brawl), Difficulty 6. Successful attacks deal Contested Outcome +3 Weapon Damage.
You also gain the following effects:
Looks visually same.
This Artifact can be used as a sword / axe. It is roughly the same size as a sword / axe and just as difficult to conceal. Unless The gift requires me to say "Burn away: Jihibukai taiyō" (im mute), this Artifact behaves as its mundane counterpart.
Attack by rolling Brawn + Melee, Difficulty 6. Successful attacks deal Contested Outcome +4 Weapon Damage.
You also gain the following effects:
The Axe of Legend's blade has been imbued with the metal of the dark lord of rock and roll. It shreds chords and flesh. The rock god commanding it may recall it to their hand at will.
This Artifact can be used as a sword / axe. It is roughly the same size as a sword / axe and just as difficult to conceal.
Attack by rolling Brawn + Melee, Difficulty 6. Successful attacks deal Contested Outcome +4 Weapon Damage.
You also gain the following effects:
The lightning bracers can be activated to summon a thunderbolt into the wearer's hand. Throwing these thunderbolts makes an incredibly loud boom. Once a thunderbolt is in hand, the wearer can throw as many as they wish. The electricity from these bolts will jump between nearby targets.
This Artifact produces ephemeral projectiles that can be used as a javelin.
Attack by rolling Brawn + Athletics, Difficulty 6. Successful attacks deal Contested Outcome +3 Weapon Damage.
You also gain the following effects:
Companions gawk at the sheer size and quantity of the equipment the survivalist stores in the Bug-out Bag, but when they open it, they find only a standard set of survival gear. Only when the survivalist opens it is its true capacity revealed.
This Artifact holds 5 times what it normally could inside of it. Objects stored inside are weightless.
Living things can be stored in this Artifact. They will have access to anything else inside and may attempt to break free, damaging or destroying the Artifact in the process.
If this Artifact is destroyed, things inside may get out, and it will cease to function until it is repaired.
When scanned or investigated without opening, the contents of this container appear normal and unremarkable.
If anyone other than you opens the container, it appears empty. Others can still destroy it to get at the contents.
The spy can do up their passport to take on the appearance of any valid form of identification they may need.
This Artifact can change its appearance. When not transformed, it is roughly the same size as a passport and just as difficult to conceal.
Exert your Mind and spend an Action to activate. This Artifact changes its appearance into an Object within the category of forms of identification. This lasts until you decide to end the Effect, which may be done as a Free Action.
The new object's appearance can mimic specific items (such as a particular painting, a certain person’s ID, etc), but must be of a similar size and weight to this Artifact.
The new appearance is illusory; it will hold up to scrutiny, but its composition is not altered and it gains no new functionality. Any attempt to use it for a function which it cannot perform (for instance, making bread look like a knife and then trying to stab someone) will cause the illusion to fail or allow a Perception check to see through the illusion, at the GM's discretion.
When Winter Fang's glittering string is drawn, an ice arrow crystalizes nocked and ready to fire. These ice arrows melt quickly after piercing their foes, leaving deadly wounds instead of evidence.
This Artifact can be used as a bow. It is roughly at least twice as large as a bow and cannot be concealed on your person or disassembled for storage.
Attack by rolling Dexterity + Athletics, Difficulty 6. Successful attacks deal Contested Outcome +3 Weapon Damage. Attacks do not require a successful called shot to do damage.
You also gain the following effects: