Legacy Power: Extreme Lifeforce

Why you should be careful with your cats diet

A 1 Gift Inevitable Comeback Power used by Alexander Felidae, created by shotgunwizard22.


The Werecats combination of Draconic blood, divine blessings, and natural feline resilience allows them to withstand what would typically be considered a fatal injury, allowing their regenerative prowess to repair the damage. Their feline nature causes a vulnerability to drowning, in spite of the Werecats incredible lung capacity and ability to swim.


If you would take an Injury that would kill you, you don’t die. Instead, you survive, incapacitated. After one hour, the Injury that would have killed you, as well as any Injuries sustained since then, are healed. Battle scars obtained during this time remain.

If, while you are unconscious, your wound level rises above your rating in Body + Brawn, or if you take an Injury with Severity greater than your rating in Brawn, you die.


  • Partial Invulnerability (Truly killing you without completely destroying your body requires a specific attack or action, such as impaling a Vampire's heart or wounding a werewolf with silver. This weakness must be discoverable or intuitive. Attackers may roll to discover it.)
    • Weakness - Drowning


  • Maddening (Possession of this Gift causes a Trauma that cannot be cured by any means. The chosen Trauma must be likely to come up on a Contract.)
    • Trauma - Fear of large bodies of water

Edit History

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May 13, 2022, 7:23 a.m. - Upgrade Cost: 1. Upgraded from old powers system

Dec. 1, 2021, 1:30 p.m. - Revision Cost: 1. Removed Enhancement: Partial Invulnerability, Removed Drawback: Maddening

Oct. 19, 2021, 3:47 p.m. - Adjustment Cost: 1. Text field change

- July 28, 2021, 11:11 a.m. - Adjustment Cost: 1. Text field change

Revision purchased with:

July 28, 2021, 11:10 a.m. - Revision Cost: 1. Added Enhancement: Partial Invulnerability, Added Drawback: Maddening

July 28, 2021, 5:19 a.m. - New Cost: 1. Initial power creation