System
Spend an Action, Exert your Mind, and target a Location in line of sight and within 50 feet to be the center of the blast. The area in a 20 feet radius of your target immediately and obviously becomes imminently dangerous. Next round, on your initiative, roll Brawn + Melee ( dice) Difficulty 6 as a Free Action. Every creature remaining within 20 feet of the targeted Location takes Outcome + 2 damage. Armor is Fully Effective against this damage.
Enhancements
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Waves of Carnage
(For the next 3 Rounds following the initial blast, this Effect will deal a new blast of damage to any targets remaining in the same radius, decaying by 2 damage each round. Any visual cues indicating imminent danger remain during this time.)
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Detonation
(Damage spreads to targets beyond the edge of the initial radius, decreasing by 2 Damage for every 5 feet traveled.)
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Radiate
(Instead of centering on a targeted location, you are the epicenter of the blast. You take no Damage from the blast unless you botch the activation roll.)
Drawbacks
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Focus
(Using this Effect requires a specific kind of item.)
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Once per Day
(You may only use this Effect once per day.)
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Unique Focus
(This Power takes the form of a specific, unique item, which can be borrowed, lost, or stolen.)
Parameters
Armor Effectiveness:
0 ( Fully Effective )
Damage:
1 ( 2 damage )
Radius:
1 ( 20 feet )
Edit History
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