Rev em up boys, cause things are about to get smokey.
A 1 Gift Barrier Power used by Duke Hazard, created by Merfian.
Duke Hazard's signature move, the Living Tailwind is an entity he creates through special exhaust pipes that come out of his back. This living mass of black smoke absorbs attacks that hurt Duke and his friends, so Duke and his crew can just go to town on whatever dumbass decided to mess with there turf. This power while inactive has been doing numbers on his clothes, and the power is insistent on making sure he has room for the exhaust pipes and creates them if the clothing didn't have any. He has gotten his clothing cheap and custom made at a tailor so he doesn't have to deal with this problem of charred clothing
Exert your Mind, choose an Animate target within Arm's Reach, and roll Dexterity + Drive6 as a Committed Action. If you succeed, the next Outcome + 2 Damage to that target is absorbed by the barrier. The Damage reduction from the Barrier applies before Armor, and is treated like Armor by any effects such as Armor Penetration. Difficulty
You must maintain concentration while using this Power. That means you can only move at a slow walk, and cannot split your Action between using the Power and other Actions. The Barrier will fall if you are interrupted or if it absorbs the full amount of damage. When a Barrier falls, you cannot use this power again for a minimum of 6 - Intellect rounds.
Triggering Event - Sees An Attack