System
Passive, always in effect. Unarmed attacks will do +0 more damage, and Brawn does not act as Armor against them. The target's other Armor is Reduced to 1/2, rounded up.
Unlike the Ability Brawl, this Power does not affect small weapons such as knives.
Enhancements
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Precision Strikes
(You may use Dexterity instead of Brawn to Attack and Defend. If you would successfully incapacitate a target using Finesse, you may opt to knock them out for one hour instead of having them suffer an Injury.)
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Armored Fist
(You cannot take Damage from attacking a dangerous material (such as steel armor, a spiked carapace, or an acidic blob). You may Defend against melee, projectile, or firearm attacks from any range and Clash with those in range of your attacks.)
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Bullet Parry
(You may use a Reaction to Defend against any Melee, thrown, or projectile Attack in range of your Attacks.)
Drawbacks
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Conditional
(This Effect is only available when a certain condition is met. This condition must be severe enough that this Gift is unusable the majority of the time.)
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Condition - Only Active while Awaken is active.
Parameters
Additional Damage:
0 ( +0 )
Armor Effectiveness:
1 ( Reduced to 1/2, rounded up )
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