Satiated by Blood


A 4 Gift Regeneration Power used by Benny Scappetti, created by BobDylan530.


When the Vampyre's lust for blood is satiated, his injuries and scars heal at a remarkably fast rate and new injuries are quickly stabilized. While healing, his skin retains its deathly pale appearance, as any blood he consumes is being used to repair his wounds.

System Passive

Any stabilized Injury heals quickly, reducing its severity by one level each time 1 Hour elapses. Therefore, if you have the cool-down parameter at level 1 (three days), and you have an Serious (4) Injury, it will drop to Threatening (3) in three days and be fully healed in 12 days. This power does not heal battle scars or Exertion.


  • Regrowth (You are able to regenerate serious Injuries completely so they will not leave permanent Battle Scars)
  • Clotting (Any Injuries you receive are considered automatically stabilized and will not deteriorate further.)


  • Conditional (Only usable when a certain condition is met. This condition must be severe enough that the Power is unusable the majority of the time.)
    • Condition - Must feed daily in order to gain the benefits


Cooldown: 3 ( 1 Hour )

Edit History

- June 22, 2021, 10:03 p.m. - Improvement Cost: 4. Added Enhancement: Regrowth

Revision purchased with:

June 1, 2021, 7 p.m. - Adjustment Cost: 3. Text field change

May 10, 2021, 12:55 p.m. - Improvement Cost: 3. Parameter Cooldown changed from 2 to 3.

Revision purchased with:

May 2, 2021, 3:33 p.m. - Improvement Cost: 2. Parameter Cooldown changed from 1 to 2.

Revision purchased with:

Feb. 25, 2021, 10:04 p.m. - Revision Cost: 1. Added Drawback: Conditional, Removed Drawback: Fuel

Jan. 3, 2021, 8:25 p.m. - Revision Cost: 1. Removed Drawback: Conditional, Parameter Cooldown changed from 2 to 1.

Jan. 3, 2021, 3:17 p.m. - Adjustment Cost: 1. Text field change

Jan. 3, 2021, 3:16 p.m. - Adjustment Cost: 1. Text field change

June 19, 2020, 2:52 p.m. - New Cost: 1. Initial power creation

Revision purchased with: