Granny's Miracle Cure-all

Dandelion for the sniffles and buckwheat for a brunette. . .

A 1 Gift Cleanse Power created by shady.


The Witch is a master herbalist and can cure any number of illnesses and diseases with her special potions. After briefly observing the patient's symptoms, she goes into the wilderness to find the proper set of herbs. Once she has what she's looking for, she mixes them together and boils the concoction. Steam rises from the mixture, twisting into recognizable shapes such as animals and spirits. The whole process takes about fifteen minutes, after which the patient must drink the entire mixture. They immediately cured of any mundane and curable poison, disease, or venom.

The proper preparation varies from person to person, so a single batch cannot be used to treat multiple people.

System Active

Exert your Mind and spend 15 Minutes foraging for herbs and brewing your potion. It must be used immediately after brewing and cannot be shared. The patient who drinks it is cured of any and all mundane poisons, diseases, toxins, and venoms that are curable with modern medicine. Must be within Arm's Reach of your patient at the start and end of the Power activation.


  • Broad Strokes (You do not require a full diagnosis to treat an eligible disease.)
  • Full Treatment (You can cure any number of diagnosed diseases with a single application.)


  • Conditional (Only usable when a certain condition is met. This condition must be severe enough that the Power is unusable the majority of the time.)
    • Condition - Must be able to forage for herbs
  • Focus (Activating this Power requires a specific kind of item.)
    • Object - Water a container fire


Cast Time: 0 ( 15 Minutes ) Range: 0 ( Arm's Reach )

Edit History

- Aug. 14, 2020, 12:44 p.m. - New Cost: 1. Initial power creation