“Come sit and visit for awhile, why don’t you?”
The pathway to Grace’s mind for other souls is wide open. In the past, visitors have been relatively invited, but as Grace becomes willing to do more… why don’t you come in and chat?
Grace focuses her energy towards pulling someone into that pathway. If successful, the target’s vision will flutter in and out between their real-world view and being flat on their back, laid out on a table surrounded by cakes and tea sets in a desaturated environment. The Dead Kid Tea Party stares down at them with hollow, prying eyes: Grace, The Spirit, Sally, Horatio, and Hope staring into the grey area between your body and your consciousness, and reading.
Select a target within 20 feet, Exert your Mind, spend one minute establishing a connection, and roll Intelligence + Influence, which the target can contest by rolling Mind, difficulty 6. You must maintain concentration as long as you are reading their memories. The target is aware that their thoughts are being probed but not of the source. If the target moves out of range or your concentration is interrupted, the effect ends.
This Power lets you ask specific questions about the target’s memory like “what is their computer password,” “What were they doing at 4:00PM yesterday?” “When was the last time they met so and so?”, And answers generally play back like a scene. This Power does not allow you to glean large synthesis answers like “Is she a good person?” “Is she planning on backstabbing us?” “Is she popular?”