The user brings a past trauma to the front of their mind. They channel the pain into a blaring psychic force that hits an enemy of choice, while pumping their hand in the air like a rockstar, as a form of defiance against their pain.
A 1 Gift Injure Power used by Micheal Strainer, created by BoringIndividual.
The user deals 3 psychic (not mind) damage to a target.
The target must roll at difficult 6 to resist.
Spend an Action, Exert your Mind, choose a target within 45 feet, and roll [[attack-roll]]. The target may defend by rolling [[defense-roll]].
Damage dealt equals the difference between your attack roll's Outcome and the defensive roll's (if one was made), plus 3.The target's Armor is Fully Effective.