Legacy Power: Werewolf sensesk

The nose knows

A 2 Gift Heightened Senses Power used by John Wulf, created by jwesley123.

Description

Werewolf senses

System

Passive, always in effect. Can only be taken for senses that are already affected by the Acute Sense Asset.


Enhancements

  • Self-Sharpening (The Acute Sense requirement for the Enhancements of this Power is waived.)
  • Swiveling Ears (Hearing: You automatically know the origin location of any sound you hear, and you can tell which Action caused the sound.)
  • Bloodhound (Smell: Your nose is highly sensitive and can differentiate between scents the way a dog can, as well as recognize things you have smelled before.)
  • Expanded Frequencies (Hearing: You may hear sounds of sub- and hyper-sonic frequencies, allowing you to hear tiny things (mice, insects, etc) better, and pick up on the vibrations of massive things (earthquakes, atmospheric disruptions, etc) long before others.)

Drawbacks

  • Active (This Power is no longer passive. Spend an Action and Exert your Mind to activate it for one hour.)
  • Sommelier (Any heightened senses require you to maintain Concentration to use, and do not apply to any passive Perception checks.)

Edit History

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April 4, 2021, 2:32 p.m. - Revision Cost: 2. Removed Enhancement: Swiveling Ears, Removed Drawback: Active

April 2, 2021, 10:50 p.m. - Revision Cost: 2. Removed Enhancement: Self-Sharpening, Removed Drawback: Sommelier

- April 2, 2021, 10:47 p.m. - New Cost: 2. Initial power creation

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