Gangrenous Wounds

Edgar sniffs the air, following a trail of blood, "Infection's set in," he mutters with a cruel smile, "No escape for yinz now."

A 1 Gift Disease Power created by Strazhari.


Edgar, by virtue of his profession, diet, & personal hygiene, is crawling with bacteria. Specifically the grave dirt under his talons & the remnants of corpse flesh between his teeth. Any wound dealt by his Claws & Teeth may become infected with Gangrene if left untreated for 1 hour: A Gangrenous Wound is raised by +2 Severity for the Purpose of Stabilization & Wound Degradation. An attempt to Stabilize a Gangrenous Wound that scores less than 4 Successes results in an appropriate Battle Scar (Scarring, Amputation, etc)

System Passive

Exert your Mind and roll Brawn + Brawl Difficulty 6 as a Committed Action against a target within Arm's Reach, who can contest it with Body, Difficulty 6 as a Free Action. If you succeed, the target is successfully infected with any mundane disease that is not generally fatal and is curable by modern medicine. The symptoms manifest immediately. They are not contagious. If the target cannot contract the disease for some reason, you cannot inflict it.


  • Triggered (You cannot manually activate this Power. Instead, choose a triggering event, always outside your control, that activates this Power without requiring an Action or Exertion cost from you.)
    • Triggering Event - Untreated Wound (1 Hour)


  • Single Strain (This power can only cause the effect of one specific disease (or drug, if paired with the Pharmacist enhancement).)
    • Disease/Drug - Gangrene


Range: 0 ( Arm's Reach )

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July 26, 2021, 2:45 a.m. - Adjustment Cost: 1. Text field change

- May 11, 2021, 2:13 a.m. - Adjustment Cost: 1. Text field change

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April 27, 2021, 2:33 p.m. - Adjustment Cost: 1. Text field change

March 22, 2021, 11:20 a.m. - Adjustment Cost: 1. Text field change

March 22, 2021, 11:03 a.m. - New Cost: 1. Initial power creation