Amarjeet Inderpal
Security Specialist

A 7-Victory Novice Contractor played by Strazhari in The Tattered Curtain

Amarjeet Inderpal is a Security Specialist who will risk her life to prove herself against all odds.

She is 28 years old, and often appears as a business-like women, wearing western clothes with her uncut hair worn in a long braid.

Amarjeet Inderpal lives in The Tattered Curtain, a World where the barriers between universes are beginning to crumble.

Her journal, The Inderpal Agency, has 14 entries.

Attributes

3 Brawn

4 Dexterity

4 Perception

3 Charisma

4 Intelligence

6 Wits


Abilities

3 Athletics

3 Brawl

0 Crafts

2 Drive

3 Firearms

0 Legerdemain

3 Melee

0 Performance

1 Stealth

2 Survival

0 Academics

3 Alertness

0 Animals

2 Influence

3 Investigation

2 Medicine

0 Occult

0 Science

4 Security

3 Technology


(Click for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Amarjeet Inderpal is unharmed)


Battle Scars

(Amarjeet Inderpal has no Battle Scars)

Body 7

Penalty

8 Mind

0
Agitated
Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Murder
Failure
Sin

Traumas

(Amarjeet Inderpal has no Traumas)


Resolve


Assets And Liabilities

Assets
+1 Acute Sense: The Difficulty for all Perception rolls utilizing this sense are reduced by 2.
Sharpened Sense: Sight
+1 Polyglot: You are completely fluent in this language, and your proficiency can be useful when deciphering similar languages even if you are not fluent in them.
Language: Arabic
+1 Ambidextrous: You suffer no dice penalties for using the "wrong" hand.
+1 Polyglot: You are completely fluent in this language, and your proficiency can be useful when deciphering similar languages even if you are not fluent in them.
Language: Punjabi
+1 Citizenship: You are an official citizen of the specified country.
Countries: India
+2 Tough: Dice penalties from pain are reduced by 2.
Liabilities
-2 Notoriety: There is a strong hatred of you in English speaking cultures, and anyone who watches the news or is tuned in to popular culture will reflect that attitude. You get -3 dice for any rolls in social situations, and must roleplay your notorious status when relevant.
Reason: Failed to protect British Prime Minister

Conditions

Conditions are GM-assigned status effects.

Examples of Conditions include supernatural curses, enchantments, and diseases. Conditions are created by GMs and World leaders and are not subject to any standardized balance. Therefore, their effects may be altered or ignored outside the World where they were obtained. For example, lycanthropy may be contagious in one World, but not another.

The Tattered Curtain
Umar's Sight The innate ability to see tears in the curtain of reality

Circumstances

Circumstances describe your Contractor's situation in various Worlds.

Enemies, wealth, notoriety, status, contacts, fame, and imprisonment are all examples of potential Circumstances.

Powers

Equipment

Max Encumbrance: 0 pounds.

On Person

  • Tailored Suit w/ Hidden Pockets (Escape Kit)
  • Undercover Armor (2 AC)
  • Concealed Holsters (Ankle, Shoulder)
  • Walther PPQ (15+1 9mm)
  • Leecamp 32. (8+1 32cal. Silver)
  • Collapsible Baton w/ Wrist Sheath
  • Belt w/ Hidden Pocket
  • Kara (Bracelet, right wrist)
  • Cloth Face Mask
  • Polarized Sunglasses
  • British Passport
  • Indian Passport
  • Keys
  • Multi-Tool
  • Tactical Flashlight
  • Tactical Pen
  • iPhone

In Briefcase (Armored, Electronic Shielding)

  • Tactical Headset x2
  • Concealed Mic/Wire kit
  • IR Binoculars
  • Inderpal Agency Contracts
  • Night Vision Goggles
  • Gas Mask
  • Chuni
  • Laptop
  • Handcuffs
  • Security Wedge
  • First Aid Kit
  • Survival Kit
  • Passport Holder w/ Photocopy
  • Taser Baton w/ Sheath
  • Universal Charger
  • Back Up Battery
  • B & E Kit
  • 4 GPS Trackers
  • 4 Hidden Cameras/Mics
  • 4 Magazines 9mm
  • 12 Energy Bars
  • Water Bottle

Artifacts

Artifacts are GM-created objects and equipment.

Examples of Artifacts include healing potions, scrolls, sci-fi technology, or any supernatural item that was not created with The Contract's Power system. Artifacts are not subject to standardized balance. Therefore, their effects may be altered or ignored outside the World where they were obtained.

The Inderpal Agency

Latest 3 of 14 entries

Spiritual Matters

So, Mr. Lee asked some pertinent questions that I have had time to ruminate on. Further, my "benefactors" have made me an interesting offer that challenges some of my beliefs.

Good thing these entries are encrypted. If I ever can afford a Personal Assistant it would simply not do for them to find I was journalling like a distraught teenager on company time.

So, the first question: When is it valid to  take a man's life?

Self Defense of course. I am no pacifist. Most Sikhs are not, with storied careers in military pursuits since the first Guru. My brothers were quite fond of using their Karas as a fist pack, something I've done myself. As a people, carrying a fucking sword at all times is part of our religion! So yes, not only Self Defense but duty as well: A soldier who kills other soldiers is not "Murder." That applies, in my mind, to the work of a Security Specialist. A threat to my clients is a threat that is my solemn duty to...neutralize. With prejudice, if necessary. It is decidedly not cricket to kill anyone who provides a moment of inconvenience, or is perhaps a bit insulting.

That would be wrong.

I say that with such feeling not as a religious person, or a "weak woman" - I say that, often & with fervor, because if I did not I know that I would have my own trail of corpses.

Well, more than I already have.

The second question: Polluting the body that God made for me.

I don't eat meat. I don't cut my hair, or pluck my eyebrows, as dictated by the Khalsa. All the other rubbish as well, thank you very much. Nor do I consent to tattoos or piercings...however, I do have a bionic prosthetic. A war injury, any Sikh Veteran would do the same, right?

Now, my benefactors have begun to open the catalog. Implants. Augments...more than human. Better than God made you.

A better, more faithful person would refuse.

May God forgive me then.

 

Research & Questions

I feel like a fucking idiot.

While that is hardly a new sensation, unfortunately, it hardly excuses my incompetence.

So caught up with living my life (such as it is) I neglected to follow up. Not my job, right?

Right.

Well, it may have behooved me to do so considering that many of these "Jobs" I've done over the last few months never happened.

Never. Happened.

The AI controlled Cruise Vessel? There is no such thing. Moonyvale, California? No such place (Though that is something I should have deduced on my own, obviously). The creature in Africa? No reports, no records. I would say I had imagined it all if not for the rather insistent presence of this cybernetic prothesis (Anderson Robotics? There is no such company. Of course there isn't). I would check myself into the Mad House right now if not...if not for the Visions.

That awful Thing in Russia showed me countless potential realities. Countless. Layered over one another like a frayed quilt. These..."Jobs"...they happened, of that I cannot doubt. The lack of records leaves only two answers:

1) There is a staggering, & dreadfully conducted cover up underway

2) These events transpired in paralell realities.

I would prefer the bumbling cover-up to be honest. Agents looking to kill me as a loose end fits my martyred sense of melodrama.

Other Worlds than These? Even though I've seen it, experienced it first hand...I don't feel I'm ready. How can anyone be ready to accept limitless poteniality?

God...I am at a loss.

Strictly Business

With the substantial retainer from Lorenzo, I can finally move on my plans for the Inderpal Agency

Mahmoud will be the "owner" of the Middle Eastern branch of the Agency...a bad taste in the mouth that; He is pleasant enough, & well connected in local circles (imperative in the UAE)...still. Knowing that I must pay a local National (& a Man on top of that) to "own" my business for me simply does not sit right.

"Tradition" they would say. "Customs."

Yes, well...I am still quite cross about it.

In the above file I mentioned taking a Close Protection Contract while on one of these mad "Jobs" (I will not disgrace my profession by calling them proper "Contracts"), at a princely sum of $1200 a day. A sum I might add, that was immediately paid. Gladly, even.

Those are elite rates.

I can almost hear my mother chiding me about greed...it's not greed though. It's about Professionalism. It's about Respect.

I intend to gain that respect, among my peers, with my family, before God, & before myself.

If I can afford all the top shelf gear that the world has to offer in the meantime, so much the better. I'll need it too, I am certain. These are not normal jobs after all. It will take every bit of my skills, wit, & cunning to see my clients through.

Oh yes...& an edge. I may have gained an edge as well, though I have not yet made sense of it...as a girl I always marveled at the pretty patterns of the Henna. These...these markings that accompany my Contracts...I do not know what they mean. Some sort of "reward" they say, like the leg...but what does it mean? How does it work? A part of me says I should simply trust to God & take it as a blessing on faith.

I am historically rather bad at doing that however.


Timeline

7 Victories - 0 Losses
Remaining: 10 Exp. (Earned: 251 - Spent: 241)

30 Mar 2021

  • -8: Exp: Security raised from 0 to 3
  • -4: Exp: Melee raised from 0 to 2
  • +4: Exp: Drive lowered from 3 to 2
  • +6: Exp: removed asset Code of Honor
  • -0: Exp: changed Language of asset Polyglot (from "Hindi" to "Punjabi")
  • -0: Exp: took Limit Betrayal
  • -0: Exp: removed Limit Atrocities

01 Apr 2021

  • +4 Exp. from GMing Project: Wormwood
  • -3: Exp: purchased asset Ambidextrous

02 Apr 2021

03 Apr 2021

  • +4 Exp. from GMing The White Ronin

10 Apr 2021

  • -8: Exp: Eskrima raised from 0 to 3
  • +4: Exp: Melee lowered from 2 to 0
  • -8: Exp: C.Q.P Specialist raised from 0 to 3
  • +8: Exp: Firearms lowered from 3 to 0

13 Apr 2021

14 Apr 2021

  • +4 Exp. from GMing Wire Mothers
  • -12: Exp: Intelligence raised from 3 to 4

17 Apr 2021

  • +9: Exp: removed asset Trained Reflexes
  • -9: Exp: removed liability Fragile
  • -0: Exp: removed Limit Betrayal
  • The Rook's Seal - Victory

    Indisputable proof of the supernatural in the palm of her hand, and she gave it away.

    Gift spent on adjusting power: Client Lock
  • +4 Exp. from winning The Rook's Seal

18 Apr 2021

  • +4 Exp. from GMing Head Count

21 Apr 2021

  • +4 Exp. from GMing Scenario for Demon Cabinet of Mr Lung
  • -12: Exp: Dexterity raised from 3 to 4

28 Apr 2021

  • +4 Exp. from GMing The Weirdling Planes of Poldahk

01 May 2021

  • +4 Exp. from GMing Sin Eater
  • -6: Exp: Security raised from 3 to 4
  • -3: Exp: purchased asset Polyglot (Arabic)

07 May 2021

  • +1 Exp. from writing a journal
  • +1 Exp. from writing a journal
  • +1 Exp. from writing a journal
  • +1 Exp. from writing a journal

10 May 2021

  • +4 Exp. from GMing The Black Rites of Luveh-Keraph
  • -4: Exp: Influence raised from 0 to 2
  • -4: Exp: Brawl raised from 2 to 3

25 May 2021

26 May 2021

  • -0: Exp: Source renamed to Resolve

28 May 2021

  • +1 Exp. from writing a journal

31 May 2021

  • +4 Exp. from GMing U-666

06 Jun 2021

09 Jun 2021

  • +4 Exp. from GMing Who Done It?
  • -12: Exp: Wits raised from 3 to 4
  • +4 Exp. from winning somber lullaby
  • +1 Exp. from writing a journal
  • +1 Exp. from writing a journal
  • +1 Exp. from writing a journal
  • +1 Exp. from writing a journal

12 Jun 2021

  • +4 Exp. from GMing Fox Hunt

15 Jun 2021

  • +4 Exp. from GMing Contractor's Ball
  • -16: Exp: Dexterity raised from 4 to 5
  • -16: Exp: Wits raised from 4 to 5
  • +16: Exp: Dexterity lowered from 5 to 4

16 Jun 2021

24 Jun 2021

  • +4 Exp. from GMing Middle School

28 Jul 2021

  • +4 Exp. from GMing Klendathu - Insertion Point Bravo

Gifts and Improvements

Gift / Reward History