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Thomas
"Da dada da"

A 3-Victory Newbie Contractor played by jwesley123 in Maelstrom

Thomas is a Circus orphan who will risk their life to become the ultimate Performer and Get revenge on the supernaturals that run his circus one day.

They are 18 years old, live in a circus, and often appears as Thin caucausian male wearing a red vest and red courdouroy pants.

Thomas lives in Maelstrom, a setting where videos of the supernatural go viral every day.

Attributes

Brawn

5

Charisma

3

Dexterity

3

Intellect

3

Perception

3

Abilities

2 Alertness

1 Animals

5 Athletics

1 Brawl

1 Crafts

0 Culture

0 Drive

0 Firearms

0 Influence

1 Investigation

0 Medicine

0 Melee

1 Occult

0 Performance

0 Science

2 Stealth

1 Survival

0 Technology

1 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Thomas is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Purple Star Fortune
  • Body 8

    Stress

    7 Mind

    Annoyed
    0
    Bruised
    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Murder
    Anguish
    Betrayal

    Traumas

    (Thomas has no Traumas)


    Source


    Circumstances

    Circumstances describe your situation.

    Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

    Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

    Conditions

    From Assets and Liabilities
    Contortionist You are unusually flexible, and may squeeze through small spaces with ease. Reduce the Difficulty of any roll to escape a grapple or Dexterity roll involving flexibility by 2.
    Jack of All Trades You are naturally capable of most things, even without any training. When making a roll which utilizes a Primary Ability that you don’t possess, you do not suffer the standard +1 Difficulty penalty, and you receive +1 dice to the roll.
    Deep Sleeper You require more sleep than most people, and are quick to fall asleep but slow to wake up. All attempts to put you to sleep succeed automatically. A full restful sleep requires at least 10 hours of sleep. Attempts to wake you up while sleeping, as well as Perception checks you make while you’re sleeping, are at +2 difficulty.

    Loose Ends

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    Advancement

    3 Victories - 1 Failure
    Remaining Exp: 8
    (Earned: 189 - Spent: 181)
    An itemized record of every Contract, advancement, and more

    Journal
    Thomas has not written in their journal yet.

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Thomas has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Thomas.

    Assets And Liabilities

    Assets

    -15 Gifted
    -3 Contortionist
    -12 Jack of All Trades

    Liabilities

    +3 Deep Sleeper