A 8-Victory Novice Contractor played by jwesley123 in Maelstrom
They are 6 years old, and often appears as White male in blue jeans and a hoody.
Taku Smith lives in Maelstrom, a setting where videos of the supernatural go viral every day.
1 Alertness
0 Animals
3 Athletics
4 Brawl
1 Crafts
1 Culture
0 Drive
0 Firearms
1 Influence
3 Investigation
0 Medicine
1 Melee
3 Occult
0 Performance
0 Science
4 Stealth
2 Survival
1 Technology
2 Thievery
3 Dodging
Taku has now tapped into the strength his heros possess
You gain the following benefits at all times.
Your Brawn rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Brawn (cannot be used on combat rolls or Effect activations).
Possession of this Power grants the following Trauma at all times: Must Roll Mind to not trust someone who calls themself a hero.
You also gain the following effects:
Taku can now mimic the heros fighting styles of the superheros he admires so much
You gain the following benefits as long as you are engaged in unarmed combat.
+2 dice to rolls for Attacking, Defending, and Clashing without a weapon. Unarmed attacks do +0 Bonus Damage Weapon Damage (instead of -1). The target's Armor is fully effective against this damage.
You also gain the following effects:
Taku has always wanted to be a hero and he discovered his gift of becoming his Heros. He takes a Comic containing the hero and he rips it up saying to himself I am a Hero. In a flash of light he is turned into his hero in order to battle the forces of evil.
Exert your Mind and spend a Quick Action to activate.
You transform into A Superhero for 3 minutes. You have access to all of your Powers while you are A Superhero, and you can use your equipment. Your Battle Scars, Injuries, and physical Liabilities are carried over between forms. While transformed, your Attributes are the same.
Your alternate form is its own deadly weapon. Unarmed attacks made in your alternate form deal +3 Bonus Damage (instead of the typical -2).
Track your current equipment here. You may start with anything your Contractor would reasonably have access to.
Trophies are special objects and equipment.
Examples of Trophies include healing potions, scrolls, sci-fi technology, or any supernatural item that was not created with The Contract's Gift system.
Because Trophies may have GM-created systems, they also record the Playgroup they were acquired in.