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Kyle Miller

A 1-Victory Newbie Contractor played by jwesley123 in Maelstrom

Kyle Miller is a Furry who will risk their life to become the ultimate WereBeast and Create Suits That allow people to fully experience the furry lifestyle.

They are 27 years old, live in their mother’s basement, and often appears as A Normal guy.

Kyle Miller lives in Maelstrom, a setting where videos of the supernatural go viral every day.

Attributes

Brawn

1

Charisma

5

Dexterity

3

Intellect

2

Perception

2

Abilities

2 Alertness

1 Animals

2 Athletics

3 Crafts

1 Culture

1 Drive

2 Firearms

3 Influence

2 Investigation

0 Medicine

0 Melee

1 Occult

2 Performance

0 Science

2 Stealth

0 Survival

2 Technology

2 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

2
Ouch
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Kyle Miller has no Battle Scars)

Body 6

Stress

8 Mind

0
Agitated
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Betrayal
Failure
Near-Death Experience

Traumas

(Kyle Miller has no Traumas)


Source


Circumstances

Finances: Comfortable
From Assets and Liabilities
Your finances are in-order, and you can afford to spare some for your Contracting. You have access to $35,000 (or equivalent currency) per Contract.

Conditions

From Assets and Liabilities
Pathetic You are so pathetic, no one takes you seriously as a threat. As long as your Brawn rating is 1, opponents must roll Mind and achieve an Outcome of 4 or higher to attack you instead of other targets in Combat.
Compulsive Liar You have trouble with honesty and generally find it much easier and safer to make things up. Any time you are asked about yourself, or are offering information about yourself, you must succeed a Self-Control roll in order to tell the truth. If you are ever caught in a lie, you must Exert your Mind in order to come clean; otherwise you must attempt to justify the initial lie with more lies.

Loose Ends

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Advancement

Newbie
1 Victories - 0 Failures
Remaining Exp: 6
(Earned: 155 - Spent: 149)
An itemized record of every Contract, advancement, and more

Journal
Kyle Miller has not written in their journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Kyle Miller has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Kyle Miller.

Assets And Liabilities

Assets

-15 Gifted
-3 Pathetic
-6 Finances: Comfortable

Liabilities

+6 Compulsive Liar