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Dr. "Ghoul" (James D. Curie)
That clicking, yea its normal

A 1-Victory Newbie Contractor played by Talimar in Maelstrom

Dr. "Ghoul" (James D. Curie) is a Radioactive Nuclear Chemist who will risk his life to become the ultimate Radiobiologist and Make new radioactive elements.

He is 34 years old, lives in Their underground bunker on a nuclear test site, and often appears as A Person in a full hazmat suit with a shaded visor, otherwise he's a relatively ok looking man in a labcoat.

Dr. "Ghoul" (James D. Curie) lives in Maelstrom, a setting where videos of the supernatural go viral every day. His Questionnaire has 4 answers.

Attributes

Brawn

3

Charisma

2

Dexterity

3

Intellect

4

Perception

2

Abilities

2 Alertness

0 Animals

1 Athletics

1 Crafts

1 Culture

1 Drive

2 Firearms

0 Influence

1 Investigation

2 Medicine

0 Melee

0 Occult

0 Performance

5 Science

2 Stealth

0 Survival

1 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Dr. "Ghoul" (James D. Curie) is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Dr. "Ghoul" (James D. Curie) has no Battle Scars)

Body 7

Stress

7 Mind

Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Animal-Lover
Anguish
Near-Death Experience

Traumas

(Dr. "Ghoul" (James D. Curie) has no Traumas)


Source


Circumstances

Respected Expert: Nuclear Sciences
From Assets and Liabilities
You are highly respected and influential within a given field or industry. Just about anyone in Nuclear Sciences will know of you and respect your status and ability within that field. Social rolls made against anyone in your chosen field receive +2 dice.
Finances: Comfortable
From Assets and Liabilities
Your finances are in-order, and you can afford to spare some for your Contracting. You have access to $35,000 (or equivalent currency) per Contract.
Arsenal: Nuclear lab Armory ( access to nuclear protective gear, chemical agents, and small arms)
From Assets and Liabilities
Through some legal, licensed means, you have reliable access to a certain type of material others don’t. You may transport this material without the authorities interfering. Dr.Curie has ready and legal access to hazardous material handling gear, as well as access to many nonmilitary chemical agents.
Polyglot: French, Polish, German
From Assets and Liabilities
You are fluent in three additional languages. You can speak, read, and write in the chosen languages. You may be given a roll to decipher some amount of meaning from a related language at GMs discretion.

Conditions

From Assets and Liabilities
Nimble Fingers Your fingers are particularly long and slender. You receive a +2 dice bonus to any non-combat Action that requires fine manual dexterity.
Tough You can function under intense pain. Stress from Injuries is reduced by 2.
From Maelstrom
Regimen / Aftercare You are bound by strict aftercare instructions:Mama Emelda's, Promise you'll come back: Write letters to someone you love and care for; either it be a partner, family member or friend, everyday. It doesn't matter if you send them or not, but they must be genuine notes of love and appreciation. Tell them how you feel, and how you miss them everyday If you break your aftercare instructions: regain a stabilized sev 5 injury and regain vertigo

Loose Ends

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Advancement

Newbie
1 Victories - 0 Failures
Remaining Exp: 6
(Earned: 159 - Spent: 153)
An itemized record of every Contract, advancement, and more

Journal
Dr. "Ghoul" (James D. Curie) has not written in his journal yet.

Moves

Dr. "Ghoul" (James D. Curie) has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Dr. "Ghoul" (James D. Curie).

Assets And Liabilities

Assets

-3 Respected Expert
Field: Nuclear Sciences
-6 Tough
-3 Nimble Fingers
-3 Polyglot
Language: French, Polish
-6 Finances: Comfortable
-12 Arsenal
Arsenal Type: Nuclear Base Armory ( access to automatic weaponry and nuclear protective gear)