Crafted Artifact

Gan Jiang

Created by Gan Jiang and Mo Ye, given to Lady Yu.
A Yang-infused Dao sword crafted over 2,500 years ago during the Spring and Autumn period. Forged alongside a companion Yin-infused Jian sword from the metal of a fallen star, Gan Jiang the sword took over three years to forge, and was held back from the commissioning king, leading to the execution of Gan Jiang the man, which in turn led to the betrayal and assassination of the King of Wu during his invasion of the Kingdom of Yue. Gan Jiang has ever thus aspired to the destruction of Wu, and will act to place itself in the hands of whomever hates Wu the most.

Highly polished and with a seemingly otherworldly gleam that somehow seems to match its Owner’s aura.


This Artifact cannot be broken. If this Artifact is lost and in no one else’s possession, it finds its way back to its true owner during the next Downtime.

By default, the creator of this Artifact is its true owner. The true owner may formally bequeath this Artifact onto another person within arm’s reach, after which they are its true owner. If the true owner dies or is destroyed, their ownership ends. If this Artifact has no true owner, anyone may spend one day attuning to it to become its true owner.

  • "Cannot be broken" means that damage cannot render the Artifact's Effects unusable, nor can it cease to be used for its primary mundane purpose, if it has one.

Forged over the course of three years from iron formed in the cosmos, then quenched in the blood of the phoenix, this blade is capable of mystical properties.


This Artifact can be used as a sword / axe. It is roughly the same size as a sword / axe and just as difficult to conceal.

Attack by rolling Brawn + Melee, Difficulty 6. Successful attacks deal Contested Outcome +2 Weapon Damage.

You also gain the following effects:

  • Virtuoso's Vessel: When using this Device for its primary purpose, you always roll a minimum of 8 dice. Excludes Effect activation rolls.

  • Reminder: additional Weapon Damage granted by this Effect does not stack with any other bonus to Weapon Damage. Instead the largest bonus is used.

Community Artifacts

Freedom Deliverer

Created and held by Scott Eliott.
The last thing you hear before freedom enters the chat

It's a standard looking 12 gauge remington shotgun but it plays eagle screech and "Amazing Grace" (it's just Scott making the noises himself)


This Artifact can be used as a shotgun. It is roughly the same size as a shotgun and just as difficult to conceal.

Attack by rolling Dexterity + Firearms, Difficulty 6. Successful attacks deal Contested Outcome +5 Weapon Damage.

You also gain the following effects:

  • Bane: Injuries dealt to sea creatures are increased by 2 Severity levels.
  • Infinite Ammo: This weapon never runs out of its standard ammunition.

  • Reminder: additional Weapon Damage granted by this Effect does not stack with any other bonus to Weapon Damage. Instead the largest bonus is used.
  • Rifles are +1 Difficulty to use in melee range. Sniper Rifles are +3 Difficulty to use without a tripod or in melee range. Setting up a tripod takes an Action.

Stinger slinger

Created and held by Fastherra gosta.
A slingshot made out of pure gold with edged designs in it

When she fires this pink energy flows into the edged designs, and it surrounds the nail being shot


This Artifact can be used as a slingshot. It is roughly the same size as a slingshot and just as difficult to conceal.

Attack by rolling Ninja + Athletics, Difficulty 6. Successful attacks deal Contested Outcome +3 Weapon Damage. Attacks do not require a successful called shot to do damage.

You also gain the following effects:

  • Virtuoso's Vessel: When using this Device for its primary purpose, you always roll a minimum of 8 dice. Excludes Effect activation rolls.

  • Reminder: additional Weapon Damage granted by this Effect does not stack with any other bonus to Weapon Damage. Instead the largest bonus is used.

Draft 0

Created and held by Sergeres Faltoma.
Currently At home.
A worn manuscript bound in wax string with the title "Draft 0" written on the front.

Sergeres held his creation forward and the manuscript flipped open. The pages slowly turning, revealing a soft light within. His power was that of the author. But this power was even more sacred. As it's caretaker, the manuscript was his charge. Just like a Librarian, it was his duty to protect it. In turn, it would protect him.


Exert your Mind (unless you win a coin flip) and spend one minute. Select a Location within arm's reach. You must be in an area abundant with The Firmament.

Select one of the following alterations to create out of Paper originating at the target:

  • Sculpt: Sculpt a surface made of Paper up to 20 feet by 20 feet. You may make aesthetic changes or minor functional improvements like a ladder or stairs. You may sculpt windows, doors, and similar alterations into structures you created with this Effect.
  • Wall: Create a straight wall made of Paper up to 20 feet long, 5 feet high, and 6 inches thick. This wall can also be used to create a bridge, ramp, or similar. It must be free-standing.

The alteration begins to form when you activate this Effect and finishes forming on your initiative in the next Round. Until it finishes forming, it is not guaranteed to function.

This alteration lasts indefinitely but may be prematurely destroyed or altered. Your alterations may be broken through with appropriate tools. Anyone attempting to break through must roll Brawn + a relevant Ability. A cumulative Outcome of 3 across all attempts breaks a hole large enough to move through. See the extended system text for GM guidance on various tools.

You may sculpt your walls, domes, or tunnels as you create them, without any additional activation time or cost.

  • Attempting to break any alterations with inappropriate tools may damage or destroy the tools at the GM's discretion.
  • Any structures you create leave precise gaps for obstacles in their path or push them out of the way. You cannot directly destroy objects or structures or damage beings by creating walls or domes.
  • Tool guidance for GMs:
    • Difficulty 9: Brawn 5, no tools.
    • Difficulty 7-8: One-handed tools or makeshift tools (like a sword). Mythic Brawn without tools.
    • Difficulty 6: Appropriate manual tools. Crowbar, sledgehammer, armor-shredding attacks.
    • Difficulty 4-5: Power tools, vehicles, explosives.
  • This Effect produces the substance you are controlling unless it is drawn from the environment via “Required Environment” Drawbacks.
  • You can target yourself if you qualify as a valid target by the other requirements.
  • Your target must be within line of sight, or within range of another sense if more fitting for the Gift's flavor.

O.J.O Belt (Johnny)

Created and held by Johnny F. Strauss.
This Belt is made out of a thick strip of brown leather, sun-faded and creased from years of riding and fiddlin’. The edges are stitched with rawhide, a little frayed in spots, and there’s a faint burn mark near the buckle... Right in the center, the belt buckle is the real star, a custom-cast piece of silver-toned metal shaped like a proud little pig. It’s stylized but sturdy, with the pig mid-strut, snout up and ears perked... The letters O.J.O are engraved along the bottom rim in a looping script.

Custom-Made accessory made by Johnny for his friends... After reacting or using an action to attempt to defend yourself from an attack, a purple aura surroudns the user, protecting them from the threat.

These accessories belong to the O.J.O, a group of contractors that help each other survive in and outside of contracts, as well as helping each other fulfill their goals.


Exert your Mind and spend an Action or Reaction. Roll Dexterity + Alertness at Difficulty 6.

If you succeed, you create a barrier around yourself, which absorbs the next Outcome +4 Damage. The Damage reduction from the barrier is applied before Armor. This Artifact may only have 1 active barrier at a time.

You must maintain Concentration while using this Effect. The barrier will fall if you are interrupted, or if it absorbs the full amount of Damage. When a barrier falls, you cannot use this Effect again for a minimum of 2 Rounds.

  • Effects which circumvent Armor completely also circumvent your barrier.

Silver Ring of Rackenthurth

Created and held by Juno.
A silver ring with swirling arcane runes

The wielder runs their thumb down the base of their four fingers and says Fulmen, lightning shoots from the palm and blasts the target, hopefully searing them.


Spend an Action. Select a target within 300 feet. Roll Intellect + Occult Difficulty 6. The target may contest by rolling to Dodge or Defend as a Reaction, Difficulty 6.

If the contested Outcome is positive, the target takes that much Damage plus 4. Armor is fully effective against this Damage.

You may use this Effect to Defend or Clash in Combat, including against ranged attacks such as firearms.

This Gift's Cost is capped at 2 and cannot be increased further.

  • You can target yourself if you qualify as a valid target by the other requirements.
  • Your target must be within line of sight, or within range of another sense if more fitting for the Gift's flavor.

Stock Artifact Crafting Gifts

You gain the following benefits as long as you are wearing this Artifact.

You get +2 dice to any Body resistance rolls you make. You also gain the following effects:

  • Survivor: You are immune to all non-Alien diseases.
  • All Brawn No Brain: You suffer a -2 dice penalty on Mind resistance rolls.

  • These bonuses apply only to Body rolls made to resist Effects and other supernatural phenomena. They do not apply to other contexts such as attacks made while under the Creature Transformation Effect.

You gain the following benefits as long as you are wearing this Artifact.

You get +0 dice to any Mind resistance rolls you make. You also gain the following effects:

  • Naturally Resistant: Any time you make a Mind resistance roll, the individual who you are resisting must Exert their Mind, or your resistance succeeds automatically.
  • Clash Of Wills: If you fail to fully resist an Effect, your Outcome is considered to be 0.

  • These bonuses apply only to Mind rolls made to resist Effects and other supernatural phenomena. They do not apply to Trauma rolls or self-control rolls.