He was bleeding badly, then he wasn't the end.
An explosion of fire engulfs the flame warden and finds the wounds. Fire dances on the flesh until the wound is no more.
If you are stable, Injuries heal at a rate of [[cool-down]] * Severity. Therefore, if you have the cool-down parameter at level 1 (three days), and you have an Serious (4) Injury, it will drop to Threatening (3) in 12 days. This power does not heal battle scars.