By invoking the Goddess of Darkness in a short ritual, Jules can draw the shadows to him, rendering him unseen & unheard. He must be wearing the Seal of Nephthys & must invoke her secret names, not known to any living mortal for this power to function. If he steps into the shadows he now can disapear much easier.
Exert your Mind and spend an Action to obscure yourself. You and any clothes or equipment you are wearing are obscured from Sight for 1 Hour. You cannot re-cast this Power until 1 Minute has elapsed. Entering Combat or being injured ends the effect early.
All mundane attempts to detect you via Sight fail, unless you chose vision. In that case, others must roll to detect you, and all attempts to detect you via mundane means are rolled at +2 Difficulty.
GMs should use their discretion when determining the exact effects of this Power. Standing still against a complex background may render you impossible to detect, and footprints in snow may make it easy. A chance to detect you is not guaranteed.
(Instead of sight, you are concealed from any senses that normal humans do not possess. This does not include enhanced versions of common senses, such as a bloodhound's nose.)
(You are concealed from an additional sense)
(You are completely obscured from sight. All attempts to detect you via sight fail. Attempts via other senses where sight would assist are rolled at -2 dice.)
(This Effect does not require Exertion in certain circumstances. The condition should be balanced such that it has an activation cost the majority of the time you are able to use it.)
(You may extend this power to other Animate targets. One additional target per application.)
(Activating this Effect requires two consecutive Actions of Concentration. It involves intricate use of the body and voice. If interrupted during activation, the Effect fails. It is obvious you are preparing to activate an Effect during casting.)
Activation Ritual - Mystic Passes while Invoking the secret names of Nephtys
(This Power takes the form of a specific, unique item, which can be borrowed, lost, or stolen. You must use / wear this item as intended to use this Power.)
(Using this Effect requires a specific kind of item.)
(This Effect takes one minute to activate.)
2 ( 1 Minute )
2 ( 1 Hour )
You are viewing an old version of this Gift.