Legacy Power: Heroic pep talk

It gets better. I promise.

A 2 Gift Mend Trauma Power used by Vergil Arrior, created by leonvanderblight.

Description

Vergil is nice to a literal supernatural degree, and through a combination of nearly invisible spores in the air that glow a light blue, and a healthy helping of empathy and emotional intelligence Vergil can ensure that the people he's around are in better mental health than any mental hospital in the world. Though blissfully unaware of its assistance by the mushroom parasite inside him, hey. What you don't know won't kill you... right?

System

Exert your Mind and treat a Living target for One Downtime. During treatment, your patient may choose to reveal one or more of their Traumas to you. You learn the details of these Traumas, including the circumstances of how they were acquired. When treatment is complete, Roll Charisma + Influence Difficulty 7. If you are successful, you may remove one of the patient's revealed Traumas.

This Power has no Experience cost for you or the patient.

Treatment does not have to be non-stop, and can consist of several sessions.


Enhancements

  • Stabilize (Once per day per target, you may choose to use this Effect to stabilize a target's Mind. Treatment takes 30 seconds but will not remove any Traumas. If you are successful, restore 2 Mind damage.)
  • Heal Thyself (You may target yourself)

Drawbacks

  • Critical Failure (Roll a single D10 when you activate this Effect. If you roll a 1, you critically fail in a way that is extraordinarily dangerous. Failure should cause at least a Severity-4 Injury, a Major Battle Scar, or an effect counter to its purpose.)
    • Critical Failure effect - The target receives the flower of algernon condition
  • After-care Instructions (All of your treatments place the same, specific restriction on the patient. The restriction lasts a month (until the end of their next Contract for Contractors), and if they ever break it, the treatment is immediately reversed.)
    • Aftercare restriction - Cannot harm innocents except in self defense

Parameters

Treatment Time: 0 ( One Downtime )

Edit History

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Jan. 17, 2023, 8:27 p.m. - Improvement Cost: 2. Added Enhancement: Institutionalize

Revision purchased with:

June 19, 2022, 4:53 p.m. - Adjustment Cost: 1. Text field change

June 19, 2022, 4:52 p.m. - Improvement Cost: 1. Added Enhancement: Suppress

Revision purchased with:

June 19, 2022, 4:51 p.m. - Revision Cost: 0. Added Drawback: Critical Failure

May 5, 2022, 12:50 p.m. - Upgrade Cost: 1. Upgraded from old powers system

- April 4, 2022, 8:11 p.m. - Revision Cost: 1. Added Enhancement: Heal Thyself, Added Drawback: Critical Failure

April 4, 2022, 3:38 p.m. - New Cost: 1. Initial power creation

Revision purchased with:
Gift from playing in Freud's Cigar spent on new power: Heroic pep talk    (since refunded)