Description
take an hour to improve a peice of armor
System
Exert your Mind and work on the object in question for One Hour. It receives 4 extra dice to all actions taken with the intended application. This effect lasts for The lifetime of the item.
As always, dice bonuses to the same dice pool do not stack. Instead, the higher bonus is used.
Enhancements
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Compact
(When calculating Encumbrance, the upgraded item weighs half its normal weight. If you are upgrading a piece of Armor with the Armorer Enhancement, its Penalty is reduced by 1 to a minimum of 0.)
Drawbacks
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Fuel
(Using this Effect consumes some material good in addition to its other costs.)
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Fuel Unit - 1d610 dollars worth of materials
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Specialized
(Only affects a certain type of Object.)
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Once per Day
(You may only use this Effect once per day.)
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Equal and Opposite
(After the Effect ends, any upgraded targets suffer a dice penalty equal to the Upgrade bonus they received, which lasts until they are either repaired or upgraded again.)
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Focus
(Using this Effect requires a specific kind of item.)
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Object - a set of tools with a sewing kit
Parameters
Potency:
2 ( 4 )
Duration:
3 ( The lifetime of the item )
Cast Time:
0 ( One Hour )
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