Description
Using his Night Vision Scope, he views an item and finds all of it's flaws in design, improving on the design once he identifies the flaws.
System
Exert your Mind and work on the target Device for One Round. It receives 3 extra dice to all actions taken with the intended application. This effect lasts for One Hour.
This Power cannot be used on Armor, nor can it be used on Alien technology.
As always, dice bonuses to the same dice pool do not stack. Instead, the higher bonus is used.
Enhancements
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Armorer
(You may Upgrade a piece of Armor, increasing its Armor rating by half the extra dice amount. If an upgraded shield and armor are both worn, the upgrade bonus does not stack with itself.)
Drawbacks
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Exhausting
(After you finish activating this Effect, you cannot move quicker than a walk (max 15 feet per Round) for one minute and suffer a -1 dice penalty for an hour. Exhaustion’s penalty and duration stacks with multiple activations.)
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Focus
(Using this Effect requires a specific kind of item.)
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Unique Focus
(This Power takes the form of a specific, unique item, which can be borrowed, lost, or stolen. You must use / wear this item as intended to use this Power.)
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Focus - Night Vision Scope
Parameters
Duration:
0 ( One Hour )
Potency:
1 ( 3 )
Cast Time:
2 ( One Round )
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