Might makes right, and as Lucas continues to feed off the vitae that these harbingers provide him with he now has developed a level of superhuman mastery over his hunting that he never could have imagined having before. His claws sharper than ever, the bloody and blackened claw tips now harder than steel and his intimate practice with kidnapping and murder allowing him to know just where to strike to ensure no pesky screams are heard from their allies nearby.
You gain the following benefits as long as So long as he has fed on blood in the past 12 hours and you are engaged in unarmed combat.
+2 dice to rolls for Attacking, Defending, Grappling, and Clashing without a weapon. Unarmed attacks do +4 Weapon Damage (instead of -1).
You may Defend against melee, projectile, or firearm Attacks from any range and Clash with those in range of your Attacks. Attacking materials like steel or spikes will not Damage you unless it has an Effect that does so.
You also gain the following effects:
Você ganha os seguintes benefÃcios a todo momento:
Seu atributo de Destreza é aumentado em 1. "Exert your mind" ou pague 1 de Source para ganhar automaticamente um Resultado de 5 em qualquer teste que use Destreza (não pode ser usado em testes de combate ou ativações de poder).
Você também ganha os seguintes efeitos:
Bullet Time: "Exert your mind" ou pague 1 de Source e gaste uma Ação ou Reação para fazer um único teste de esquiva que aplica seu resultado completo a quaisquer ataques feitos contra você naquela rodada. Bônus de Mob não se aplicam a ataques contra você nesta Rodada.
Articulação Infinita: Seu corpo é incrivelmente flexÃvel, permitindo que você manobre e se esprema em lugares apertados como se você fosse do tamanho de um gato, e você ganha +3 dados em testes que exigem extrema flexibilidade, como escapar de agarrões.
Reflexos Perfeitos: Você recebe +5 dados em todos os testes de iniciativa.
Fração de Segundo: Você pode Esquivar ou Defender contra ataques surpresa.
You gain the following benefits at all times.
Your Dexterity rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Dexterity (Cannot be used on combat rolls or Power activations).
You also gain the following effects:
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You gain the following benefits as long as you are engaged in combat with melee weapons.
+2 dice to all rolls with melee weapons. You may Defend against firearm attacks from any range using melee weapons.
You also gain the following effects:
The eyes of a hawk, sharp and slim: a figure picturesque of nobel huntsmen of old, claw-marks ordaining the obivous:
The Huntlord of the Hannese has returned!
There is a concept buried deep in Chinese Han aristocratic culture of a "Huntlord": a rough translation of what was essentially a demonized mythology of the Mongol Man.
We see Huntlords in typical media in Mulan: in the form of the Khan, we also see them in Kraven from DC, and Draven from League. The Huntlord is a scary sadist of a man, hairy and brutal, showy and unhumble: everything the Han despised and demonized into legend.
You gain the following benefits as long as you gain "The Hunger: Qi (You must consume the souls of living beings, through consuming them.)".
You are permanently and visibly transformed: Sharp features, claw-marked scars, quick-growing mane.. You are considered to be a Sapient, Living Creature when targeted. Your Dexterity is increased by 2, your Perception is increased by 2, and your Charisma is increased by 1.
Possession of this Power grants the following Battle Scar: Lycanthrophy.
Possession of this Power grants the following Trauma at all times: Delusions of Grandeur.
Monks of the Void have little to do other than hone their skills in attempts to survive. In the monasteries of Unity Church, it is about Balance, and oneness that can bring peace and harmony in a world of chaos and entropy.
You gain the following benefits as long as you are engaged in unarmed combat.
+2 dice to rolls for Attacking, Defending, and Clashing without a weapon. Unarmed attacks do +2 Weapon Damage (instead of -1).
You may Defend against melee, projectile, or firearm Attacks from any range and Clash with those in range of your Attacks. Attacking materials like steel or spikes will not Damage you unless it has an Effect that does so.
You also gain the following effects:
You gain the following benefits at all times.
You gain 2 additional limbs that function as standard human arms and hands.
Each additional limb you posses can take one Quick Action per Round without incurring a -2 dice penalty to your main Action. Each additional appendage you have gives you +1 dice to make and resist Grapples (up to a maximum bonus of +4 dice).
Any Battle Scars that affect or remove your additional limb will heal in a single week.
You cannot be mistaken for a normal human. You cannot always use standard human clothes, equipment, vehicles, and facilities, and when you can, you suffer an increased Difficulty.
The influencer is welcome at any event or social gathering, but they're easy to recognize, even when they'd rather not be.
You gain the following benefits at all times.
Your Charisma rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Charisma (Cannot be used on combat rolls or Power activations).
You also gain the following effects:
The detective has trained their eyes to notice the smallest of details.
You gain the following benefits at all times.
Your senses are enhanced in the following way.
The Soldier has spent a healthy ten thousand hours training with the weapons of their military. They are deadly when wielding any firearm made in their home country. Drawing their standard issue at the start of a confrontation is pure reflex, and they may plan their shots to deal collateral damage to those behind their target.
You gain the following benefits as long as engaged in combat with firearms made in your home country.
+2 dice to all firearms made in your home country rolls.
You also gain the following effects:
Nature is the beastmaster's domain. While in the wilds, they can climb trees and cliffs with ease and dash through dense underbrush that anyone else would need a machete to navigate.
You gain the following benefits at all times.
You may move easily and without a roll in any of the following situations.
You only gain the benefits of this effect if you are in an area without a human building within 300 feet.
The Ninja's incredible dedication to their discipline grants them supernatural dexterity and agility.
You gain the following benefits at all times.
Your Dexterity rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Dexterity (Cannot be used on combat rolls or Power activations).