The executive sweats in his glass tower, stroking the half-healed wound he received...feverishly, he wonders what his secretary might taste like...
A 2 Gift Afflict Power created by Strazhari.
After feeding, a Ghoul often becomes a carrier of a virulent supernatural pathogen, Ghoul Fever. The next victim of the Ghouls tainted Claws or Teeth begins to experience fever, sweating & acute hunger-like pangs. This fever is confounds modern medicine, however the old tales say that Ghoul Fever can only be cured by doing as the Ghouls do: Eating the flesh of human corpses. Only a corpse aged at least 24 hours will suffice to break the fever. The victim often finds themselves salivating uncontrollably when presented with such a meal, the taste being described as delicious...until they finish.
Ghoul Fever is Contagious to most living Organisms, & anyone in contact with the secretions of an infected host risks contracting the disease.
Exert your Mind, choose a target within Arm's Reach, and roll Brawn + Brawl6 as a Committed Action. The target may roll Body, Difficulty 6 as a Free Action to resist. Difficulty
If you succeed, the target takes a Severity 1 Injury that is not stopped by Armor. This Injury will worsen in Severity by 1 level every 1 week. The target begins experiencing noticeable symptoms immediately. If the target is cured, the Injury remains but does not worsen.
The target or anyone who examines them may roll Intellect + Occult6 as a Committed Action to diagnose their affliction and determine how to treat it. The target may be cured by eating a pound of Cadaver flesh (a corpse at least 24 hours dead). Difficulty
If this Injury would kill the target, they may roll a single die, Difficulty 6. If they succeed, they survive and are cured.
Condition - Corpse Feeding
- Oct. 26, 2021, 12:15 p.m. - Revision Cost: 1. Added Drawback: Biohazard, Removed Drawback: Sacrifice