Pathfinder Corps

A world where only the fittest survive.

Latest Journals

8 months, 3 weeks ago: Philip Lace Holder wrote a Contract Journal for Three musketeers and the fabled knight's treasure

I forgot my damn risotto

I forgot my damn risotto

I forgot my damn risotto, my mind lost during the quest,
In a forest's tangled shadows, where trials put me to the test.
For the bartender's plea, a pot  of risotto he offered
In the case that the needed shrooms, were safely recovered.

The mayor, in distress, her life held in a snare,
With courage as my compass, I freed her from despair.
Not before slaughtering the kinds of lowlives
That attempted to mug me, when I stood with no knives.

Yet, undeterred, I pushed on, to clear a bandit's lair,
With valor and conviction, I faced the enemies there.
But all the glory sought, the treasure's shining glare,
It paled before the vision of my risotto, so rich and rare.

The treasure chest revealed, with gold and jewels it gleamed,
Yet disappointment filled my heart, as if all was but a dream.
For what's wealth compared to taste, to flavors that enthrall,
I'd trade it all away, for a single bite to recall.

So, I shared the spoils with Gage, the treasure freely given,
In exchange for a humble pot, a gift to those forgiven.
For in my heart, I'll always yearn, for that risotto's grace,
"I forgot my damn risotto," a lament I can't erase.

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Notes: I should fix up the metrics here and there. Verses seem kind of unequal. Also maybe I should start looking at the reports that come out. Once more they gave Merlin the best commendation. Bet fucker's drafting em all fancy to make me look bad.

Pathfinder Corps was created by SomeGuy142 1 year, 3 months ago

Terra

House Rules

Contractors from Pathfinder Corps Are portable, and may play in Contracts in other Playgroups.
Pathfinder Corps grants 6 Experience points to GMs who achieve the Golden Ratio.
  • Citizenship: Active Players are expected to GM Contracts from time to time. If you have played as a Contractor in your most recent six Contracts, you are barred from playing in The Illumination again until you GM.
  • Supernatural Powers: All non-mastery, non-concealed Powers must be obviously supernatural when activated or grant a mutation that marks the wielder as supernatural or bizarre if discovered.

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