System
Exert your Mind and spend 15 Minutes treating a specific Injury on a Living target. Roll Intellect + Medicine ( dice) Difficulty 10 - 3. Each Success reduces the Injury's Severity by one. If you can reduce its Severity to zero, the wound is fully healed. Otherwise, it is partially healed and fully, Properly Stabilized. It will heal the rest of the way at its natural rate.
You cannot target yourself, and you cannot target the same Injury more than once.
Enhancements
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Heal Thyself
(You may target yourself)
Drawbacks
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After-care Instructions
(All of your treatments place the same, specific restriction on the patient. The restriction lasts a month (until the end of their next Contract for Contractors), and if they ever break it, the treatment is immediately reversed.)
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Aftercare restriction - Sip of Snake Oil
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Fuel
(Using this Effect consumes some material good in addition to its other costs.)
Parameters
Potency:
1 ( 3 )
Cast Time:
0 ( 15 Minutes )
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