Approval: All Restricted Assets MUST be approved by me before a Character is permitted to play. A Contractor that is deemed unsuitable to the setting will not be allowed to participate. As always, I reserve the right to disallow or even ban Characters or Players without warning or reason given
Characters: Contractors will flatly be denied residence in this (or Netherworld) settings if they cannot explain how & why they have Powers. "Gifts lol" is NOT good enough. A character should have some narrative about what made them interesting to the Harbingers in the first place.
Dread: Dread is my own House Rule that applies in my games alone. Essentially, if I deem a Player speaking out of turn or otherwise being disruptive, they will get ONE (1) warning. After that they will take Cumulative levels of Mind Damage for each occurrence, as the inescapable grasp of death closes around their throats, leaving them blithering idiots.
No Spectators: You will not be permitted to play in Netherworld games if you have played in 7+ games but not yet run one (any World, Side Games count if verified). This number "resets" to 0 every time you run a game. An exception will be made in the event a given PC has filled out ALL of their Game Journals & Downtime reports.
Haunts: A Haunt is similar to a Trauma or Battle Scar, in that is is a self-contained Supernatural effect that you can be "contaminated" with when visiting Haunted places. The severity of a Haunt varies, from merely annoying to potentially lethal. Haunts apply fully in all Netherworld Compatible settings
A Good Man