In the day, a Motorcycle appears under David as he jumps, riding off.
In the night, A Skeletal horse appears under David as he hops on, and they start galloping away.
You gain the following benefits at all times.
You can run at four times your normal movement speed.
lightning starts swirling around me as i become the flash himself
You gain the following benefits at all times.
You can run at two times your normal movement speed.
If you move faster than your normal move speed, the world around you turns to a blur, and Perception rolls are made at -3 dice.
Cartoon Oswald realises he doesn't have to obey the laws of nature regarding "Sprinting"
Exert your Mind and spend an Action. This Effect cannot be used unless Cartoon Oswald is active.
Lasts 1 minute. Whenever you use your Movement, after all other calculations, the distance you may travel is tripled.
With the enhanced agility of a cat, and being even further blessed by the one up above, the user is able to move at a fast pace.
You gain the following benefits at all times.
You can run at three times your normal movement speed.
The power of the chosen one increases your speed significantly, as you travel as fast as lightning.
You gain the following benefits as long as you are wearing this Artifact.
Whenever you use your Movement, after all other calculations, the distance you may travel is increased by 25 feet.
While using this Effect, you may carry one other being without affecting your Encumbrance, so long as you maintain contact with them for the duration and they consent or are grappled.
Like most Quadrupeds, Guido is faster than most humans, skittering across the ground with a rapid, "pa-dump pa-dump pa-dump"
You gain the following benefits as long as you are running away.
Whenever you use your Movement, after all other calculations, the distance you may travel is increased by 25 feet.
The time-twister spins a dial on one of her watches, slowing time for everyone but her and one other person.
Exert your Mind and spend an Action. You must actively and obviously use a watch or clock to activate this Effect.
Lasts 1 minute. Whenever you use your Movement, after all other calculations, the distance you may travel is doubled.
Outside of Combat, any non-Gift, non-movement Actions you attempt take drastically less time to complete, as long as your personal speed is a factor in the Action. Total time reduction is determined by the GM and capped at 90% (executing the Action takes no less than 1/10th the normal time).
While using this Effect, you may carry one other being without affecting your Encumbrance, so long as you maintain contact with them for the duration and they consent or are grappled.
The toon shouts a catchphrase, strikes a pose, and then zips away at a high speed, leaving a cloud of dust behind. While moving, they look like a blur.
Exert your Mind and spend an Action.
Whenever you use your Movement, after all other calculations, the distance you may travel is doubled.
The time-traveler spins the second hand on one of their watches and speeds up until they are a blur.
Exert your Mind and spend an Action. You must actively and obviously use a watch to activate this Effect.
Whenever you use your Movement, after all other calculations, the distance you may travel is doubled.
Outside of Combat, any non-Gift, non-movement Actions you attempt take drastically less time to complete, as long as your personal speed is a factor in the Action. Total time reduction is determined by the GM and capped at 90% (executing the Action takes no less than 1/10th the normal time).