Moving Workstation You never know what you might need.

1
An extraordinary Black 1972 Corvette.
Used by Cercyon Vulcanus, Created by Glitchy.

The car appears as a 1972 Black Corvette, and functions as such but with the following additions.

(LIST)
First Aid kit x5
100ft rope
Rations for a month
Canteen of water x10
Military grade hook with 11,500 Lbs weight limit x3
Replacement tires x4
Floor Jack x2
Assorted Tools ( Hammers of all types and sizes, Power Drill with drill bits of all sizes, screwdrivers of all sizes and types, etc.)
Assorted Parts ( Pistons, Hinges, disassembled carburetors, etc.)
Sheets of metal 1' by 1' by 1' x5
1' by 1' by 1' Wood block x5
Jumper cables
Replacement battery x3
Assorted Hardware ( Screws, Nuts, Bolts, etc)
Flashlight x5
Walkie-talkie x5
Assorted Board games (scrabble, chess, talisman, risk)
Lighters of assorted colors x5
Deodorant x3
Assorted clothes (Priest robes, casual wear, suit, etc.)
Toiletries
Assorted writing utensils (Pens, Pencils, Markers, etc.)
TV Remote x2
Charging cords for devices x5
Drone with Controller
Empty Purple Jansport backpack x5
Telescopic fishing pole x3
Tackle box with assorted tackles
Leash x2
Solar charger
50-pack of rechargeable batteries

(LIST2)
Handgun x2
Rifle x2
Shotgun x2
Sniper x1
Kevlar body armor (+1 armor) x3

(LIST3)
Foldable worktable in the front seat, oxygen masks that drop from the ceiling, AI assistant named Buddy (It's Alive! drawback), Self-Adjusting suspension system, deployable flares and smoke bombs, concealable harpoons from the back of the car, heated steering wheel and chairs, massage chairs as well as fully functioning A/C, A hybrid engine that relies on an alternator system to drive for extremely long periods of time without needing to stop. Built-in bathroom and bed function, Built-in GPS. There are TVs attached to the ceiling that can lower to be used as such, and can be directed by a remote. Built-in gas-powered generator. Built-in refrigerator and freezer system, with a microwave too. Radio system with built-in police scanner. Built-in clock with digital alarm.


This Artifact can be used as a Black 1972 Corvette. It is roughly the same size as a Black 1972 Corvette but can be collapsed into a plastic toy car and concealed. Collapsing or expanding it costs a Quick Action.

This Black 1972 Corvette has Storage compartments that contain (LIST) of items, as well as 1000 lumen lights. The sideview mirrors can be pulled up to reveal a miniature armory on the side of the car, with (LIST2) items. Is also fitted with 2 rifles behind the grill that can fire somewhat accurately. Internet, as well as charging ports across the interior. Top speed of 120 mph, and an acceleration of 0-60 in 4.0 seconds. All of this is covered in Kevlar and Titanium to protect against bullets. Further features in (LIST3). Any roll to pilot this vehicle receives +2 dice.

You also gain the following effects:

  • Mind of its Own: This vehicle can move and take Actions without you driving it. It has seven dice for all Drive rolls.
  • Steady As She Goes: The motion of your vehicle never causes your passengers dice penalties, and you do not suffer dice penalties from the unsteadiness of any vehicle you are riding in.
  • Flying Solo: Your vehicle cannot have any passengers.
  • No Muffler: Any stealth rolls made to hide your vehicle automatically fail, and any rolls made to notice your vehicle automatically succeed.

This item is a living thing. It counts as a Creature when targeted. If destroyed or abandoned for more than two days, it dies and becomes unusable.

  • If there is not enough free space to expand the object, it cannot be expanded.

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Community Artifact Crafting Gifts

Expend a point of Battery and spend 2 Actions to activate. Select a Device within arm's reach. Does not work on Alien technology. Roll Intellect + Technology, with the Difficulty set by the GM depending on the security of the system you are hacking. Sapient targets can resist by rolling Mind at Difficulty 6. The hacking roll and their defensive roll are both Difficulty 6.

If you succeed, you may issue a single command to the targeted system. This command must have a specific outcome or be a request for specific login credentials. The command you issue must be within the machine's current capabilities. For example, you cannot order a standard security camera to grow legs and walk around.

If your command does not require bypassing the security of the target (for example, typing on a computer that is unlocked), you do not need to Exert your Mind to activate this Effect, and activation only takes a single Action.

After you finish activating this Effect, you cannot move quicker than a walk (max 15 feet per Round) for one minute and suffer a -1 dice penalty for an hour.

Possession of this Artifact causes the following Trauma to manifest over the course of a day: Must be helpful to anyone with a Kevin bracelet. If you lose possession of this Artifact, the Trauma heals over the course of the next month.

  • When targeting non-computer devices, you may operate switches, buttons, dials, levers, and latches.
  • You can target yourself if you qualify as a valid target by the other requirements.

Protection Plans
The Inderpal Agency

The following subscriptions services are available when a client has purchased our patented SafeGuard technology to secure their most valuable items.

Basic Plan: £2500/Month – In the event your SafeGuard item is lost or stolen, the Inderpal Agency will recover if for you. This operation may still accrue reasonable expenses as delineated in the individual contract. In the event the item cannot be recovered, the Inderpal Agency will be required to pay the client 3x assessed market value.

Advanced Plan: £10,000/Month – as above, however all operational costs are covered in total. This level also includes complimentary Estate Planning: in the event of your untimely demise, the Inderpal Agency will recover your SafeGuard items & body if possible, & act as Executor to see your affairs put in order. This level can include sanctions against any party withholding such items if required.

VIP Plan: £250,000/Month – as above, with the addition of active recovery operations – if you are captured, imprisoned, injured or killed, the Inderpal Agency will mobilize a crack squad of Metahuman Commandos to your location to extract you. While operational costs are covered by the subscription, collateral damage may still be your responsibility. This level requires a NDIS contract to be signed ahead of time. Response time is guaranteed to be under 24 hours after notification, with full resolution within 5 business days of initial response.

This Artifact cannot be broken.

If this Artifact is used by someone other than its creator, its creator is alerted and learns the user's appearance, direction, and distance at that moment. The creator may use a single investigation Effect on them once at any range. The user gets the feeling that they are being watched.

  • "Cannot be broken" means that damage cannot render the Artifact's Effects unusable, nor can it cease to be used for its primary mundane purpose, if it has one.

This Artifact can change its appearance. When not transformed, it is roughly the same size as a ________ and just as difficult to conceal.

Whenever you show this Artifact to someone, you may give a general description of it, and anyone who hears the description and sees the Artifact will have their mind fill in the details to complete the illusion.

The way the Artifact is seen can mimic specific items (such as a particular painting, a certain person’s ID, etc), but must be of a similar size and weight to this Artifact.

The new appearance is illusory; it will hold up to scrutiny, but its composition is not altered and it gains no new functionality. Any attempt to use it for a function which it cannot perform (for instance, making bread look like a knife and then trying to stab someone) will cause the illusion to fail or allow a Perception check to see through the illusion, at the GM's discretion.

The standard Suit has the following features:

Integral Armor: 2 pts to all locations, including shoes. Impermeable Gloves with mag-lock band for NBC seal.
Full Sensor Suite w/ Haptic Controls & Voice Commands: Biometrics, O2 Quality Sensor, Radiation Detector, Laser Detector, Bug Detector, GPS, Panic Button
Anti-Surveillance Infrared LED Suite: Will obscure the wearer from all low light devices.
Thermal Sink & Climate Control: Will absorb & block heat emissions to power electronics. Can use battery to heat interior for a limited time.
Headscarf: Transparent, NBC Resistant Material. Magnetic strips in the trim allow it to be sealed to the collar for an airtight seal when deployed
Belt: Unbreakable thread, hidden pocket - 2k in local currency
Hidden Pockets: Sleeves, Coat, Ankle
Sensible Shoes: Polycarbonate toe & puncture resistance, hermetically sealed backup battery in each heel.
AI Integration: can remotes access "Slick AI" with a command. Local systems firewall is in place.
Integrated Mobile/AI Assistant: Capable of making calls w/ end to end encryption w/ Triple integrity check (Anti-Sting Ray). Voice to Text translation.
Security Suite: Jailbreak NFC, Bluetooth, Infrared Transceiver, Proximity ID Sensor

This Artifact cannot be broken.

  • "Cannot be broken" means that damage cannot render the Artifact's Effects unusable, nor can it cease to be used for its primary mundane purpose, if it has one.

A simple silver ring with a single blue box with the number 0 etched into it. Uses Ram to power uses of it.

Expend a point of Battery and spend 1 minute. Select a Living target within arm's reach. Choose a specific Injury on your target that has not yet been treated with this Effect and roll Intellect + Technology at Difficulty 6.

If you succeed, the Injury is reduced in Severity by your Outcome. If you reduce its Severity to 0, the Injury is fully healed. Otherwise, it is partially healed and will heal the rest of the way at its natural rate.

This counts as a successful Makeshift Stabilization if the Injury was not already Stabilized; any Battle Scars caused by the Injury will remain. Your patient is required to Healed person can't share true name for the next month. If they violate this rule, your treatment is immediately reversed.

Anyone who witnesses you during this Effect's activation will almost certainly be disturbed to see Finger bugs.

  • The patient is aware of the after-care requirement.
  • When narrating disturbing content, be cognizant of your group's tone and accommodating to those who would like to "fast forward" through the description.
  • Unstabilized wounds do not degenerate during treatment.
  • You can target yourself if you qualify as a valid target by the other requirements.
  • Your target must be within line of sight, or within range of another sense if more fitting for the Gift's flavor.

Stock Artifact Crafting Gifts

You gain the following benefits as long as you are wearing this Artifact.

You get +1 dice to any Mind resistance rolls you make. You also gain the following effects:

  • Naturally Resistant: Any time you make a Mind resistance roll, the individual who you are resisting must Exert their Mind, or your resistance succeeds automatically.
  • Clash Of Wills: If you fail to fully resist an Effect, your Outcome is considered to be 0.

  • These bonuses apply only to Mind rolls made to resist Effects and other supernatural phenomena. They do not apply to Trauma rolls or self-control rolls.

You gain the following benefits as long as you are wearing this Artifact.

You get +2 dice to any Body resistance rolls you make. You also gain the following effects:

  • Survivor: You are immune to all non-Alien diseases.
  • All Brawn No Brain: You suffer a -2 dice penalty on Mind resistance rolls.

  • These bonuses apply only to Body rolls made to resist Effects and other supernatural phenomena. They do not apply to other contexts such as attacks made while under the Creature Transformation Effect.