Even though The Well's energy is incorporeal and immaterial in nature, it manifests through Luci's personal filter in the form of ink- regardless of whatever form it takes. And even though The Well can manifest as much ink as Luci needs through its own power, it can very easily lead to an overwhelming chain-reaction, so to compensate, Luci keeps supplementary ink condensed within the fingernails on her main hand, granting them the signature black varnishy hew that Umbra dons when she manifests.
Spend a Quick Action.
You may withdraw an item from your stash, or add an item that is within arm’s reach to your stash. You may only stash targets which are in your possession, grappled, or otherwise controlled by you.
You may store various forms of ink in your stash, each no larger than something which could fit inside a ziploc snack bag (1 liter), and you may store up to 7 things at a time.
You may choose to equip any equipment you withdraw at no additional cost.
He opens the wallet and fits something as large as a briefcase inside, and it just disappears.
Spend a Quick Action.
You may withdraw an item from your stash, or add an item that is within 30 feet of you to your stash. You may only stash targets which are not possessed by someone else, and are freestanding and unattached. You may Exert your Mind to stash items in others' possession with a Committed Action, but they automatically notice that you stole the item.
You may store Objects in your stash, each no larger than something which could fit inside a briefcase (15 liters), and you may store up to 3 things at a time.
You may choose to equip any equipment you withdraw at no additional cost.
Dominic's war with the Illuminati continues, and now they've begun taking his stuff! They think he doesn't know, but his most treasured items without fail have a secret broadcasting unit keyed to a chip inside his brain that constantly tells him where they *really* are. Then with a little digging, once he's found the location, he extracts it with a glorious shout knowing that he has triumphed over the deep state yet again!
What Dominic does not know is that in his delusion the chip he developed actually stores things inside digital space, uploading them at just a touch, an innovation that could change the world if he wasn't so insane. While they're non-physical all it takes is for him to activate the chip again by triggering the delusion again to find the item.
Spend a Quick Action. You must actively and obviously use A container to activate this Effect.
You may withdraw an item from your stash, or add an item that is within arm’s reach to your stash. You may only stash targets which are in your possession, grappled, or otherwise controlled by you.
You may store Objects in your stash, each no larger than something which could fit inside a rolling luggage bag (50 liters), and you may store up to 3 things at a time.
You may choose to equip any equipment you withdraw at no additional cost.
The dogtor moves out of sight. When she is seen again, she is wearing, carrying, dragging, or otherwise touching the item (or the thing she was already interacting with has vanished).
Spend a Quick Action. This Effect cannot be used unless you are hidden from the sight of all Sapient beings.
You may withdraw an item from your stash, or add an item that is within arm’s reach to your stash. You may only stash targets which are in your possession, grappled, or otherwise controlled by you.
You may store things made specifically for dogs in your stash, each no larger than something which could fit inside a briefcase (15 liters), and you may store up to 15 of them at a time.
You may choose to equip any equipment you withdraw at no additional cost.
Possession of this Power grants the following Trauma at all times: Bark Bark! Roll Roll Self-Control when you hear any noise that dogs commonly bark at (e.g., door knocking, dog barks, loud sudden noises).
Bu fang appears to rummage through the backpack, as if he is looking for something. Then out of nowhere, as he digs in he says "Ah!" and pulls out a large oversized bag of food/ingredients.
Spend an Action. You must actively and obviously use Backpack/Knapsac to activate this Effect.
You may withdraw an item from your stash, or add an item that is within arm’s reach to your stash. You may only stash targets which are in your possession, grappled, or otherwise controlled by you.
You may store Containers of food/ingredients in your stash, each no larger than something which could fit inside a briefcase (15 liters), and you may store up to 15 of them at a time.
Time is effectively frozen inside your stash. Anything Sapient inside can still move and may still experience their own localized, subjective passage of time.
The user pulls one of three stored up items from his sleeves.
Spend a Quick Action. You must actively and obviously use Sleeves to activate this Effect.
You may withdraw an item from your stash, or add an item that is within arm’s reach to your stash. You may only stash targets which are in your possession, grappled, or otherwise controlled by you.
You may store Objects in your stash, each no larger than something which could fit inside a briefcase (15 liters), and you may store up to 3 things at a time.
You may choose to equip any equipment you withdraw at no additional cost.
The magician waves a handkerchief over an item, and it disappears! They may produce the object later by fluttering a scarf.
Spend a Quick Action. You must actively and obviously use a scarf, sheet, or handkerchief to activate this Effect.
You may withdraw an item from your stash, or add an item that is within arm’s reach to your stash. You may only stash targets which are in your possession, grappled, or otherwise controlled by you.
You may store Objects in your stash, each no larger than something which could fit inside a briefcase (15 liters), and you may store up to 3 things at a time.
You may choose to equip any equipment you withdraw at no additional cost.
The aquamancer has internal reserves of water that they may call upon when needed, and it will gush out of the pores in their skin wherever it is directed.
Spend a Quick Action.
You may withdraw an item from your stash, or add an item that is within arm’s reach to your stash. You may only stash targets which are in your possession, grappled, or otherwise controlled by you.
You may store units of water in your stash, each no larger than something which could fit inside a briefcase (15 liters), and you may store up to 3 things at a time.
You may choose to equip any equipment you withdraw at no additional cost.
The Thief has a stash in which they can store a few objects. It can be accessed through any burlap sack.
Spend a Quick Action. You must actively and obviously use a burlap sack to activate this Effect.
You may withdraw an item from your stash, or add an item that is within arm’s reach to your stash. You may only stash targets which are in your possession, grappled, or otherwise controlled by you.
You may store Objects in your stash, each no larger than something which could fit inside a briefcase (15 liters), and you may store up to 3 things at a time.
You may choose to equip any equipment you withdraw at no additional cost.